Beispiel #1
0
        private static void HandleClientStateSyncCommand(uint dwFrqNo, CSDT_FRAPBOOT_ACNTSTATE stateSyncDt)
        {
            IFrameCommand command = null;

            switch (stateSyncDt.bStateChgType)
            {
            case 1:
                command = FrameCommandFactory.CreateFrameCommand <SvrDisconnectCommand>();
                break;

            case 2:
                command = FrameCommandFactory.CreateFrameCommand <SvrReconnectCommand>();
                break;

            case 3:
                command = FrameCommandFactory.CreateFrameCommand <SvrRunawayCommand>();
                break;
            }
            if (command != null)
            {
                command.playerID = stateSyncDt.dwObjID;
                command.frameNum = dwFrqNo;
                Singleton <FrameSynchr> .GetInstance().PushFrameCommand(command);
            }
            else
            {
                _frameExceptionCounter = (byte)(_frameExceptionCounter + 1);
                if (_frameExceptionCounter <= 30)
                {
                    BuglyAgent.ReportException(new Exception("CreateFrameCommandException"), "create stateChange frame command error!");
                }
            }
        }
Beispiel #2
0
        private void HandleClientStateSyncCommand(uint dwFrqNo, CSDT_FRAPBOOT_ACNTSTATE stateSyncDt)
        {
            IFrameCommand command = null;

            switch (stateSyncDt.bStateChgType)
            {
            case 1:
                command = FrameCommandFactory.CreateFrameCommand <SvrDisconnectCommand>();
                break;

            case 2:
                command = FrameCommandFactory.CreateFrameCommand <SvrReconnectCommand>();
                break;

            case 3:
                command = FrameCommandFactory.CreateFrameCommand <SvrRunawayCommand>();
                break;
            }
            if (command != null)
            {
                command.playerID = stateSyncDt.dwObjID;
                command.frameNum = dwFrqNo;
                Singleton <FrameSynchr> .GetInstance().PushFrameCommand(command);
            }
        }