Beispiel #1
0
    // Use this for initialization
    IEnumerator Start()
    {
        GameObject obj2 = CResources.Load <GameObject>("A/Cube");

        GameObject obj = CResources.Instantiate(obj2);


        CResources.Destroy(obj);


        yield break;
    }
    /// <summary>
    /// 销毁窗口
    /// </summary>
    virtual public void Destroy()
    {
        //卸载
        if (Transform)
        {
            CResources.Destroy(this.Transform);
        }

        //
        foreach (var subwin in this.subWindowsDictionary.Values)
        {
            subwin.Destroy();
        }

        IsLoad = false;
        //卸载窗口
        CResources.UnloadAsset(resourcePath);
    }