public void GenerateCloudGroup() { for (int i = 0; i < this.m_CloudGroups.Length; i++) { var cloud = this.m_CloudGroups[i]; if (cloud != null) { this.GenerateCloud( cloud.index, CMapParser.parseV3(cloud.spot1), CMapParser.parseV3(cloud.spot2), CMapParser.parseV3(cloud.rotate), cloud.data ); } } this.m_GameController.ShowCloudPanel(this.m_CloudLists, (index) => { this.AddCloudSelecteds(index); }); // ADD SELECTED var minIndex = 9999; for (int i = 0; i < this.m_CloudLists.Count; i++) { if (minIndex >= this.m_CloudLists[i].index) { minIndex = this.m_CloudLists[i].index; } } this.AddCloudSelecteds(minIndex); }
public void GenerateCloudGroup() { int i; for (i = 0; i < this.m_CloudRoot.childCount; i++) { DestroyImmediate(this.m_CloudRoot.GetChild(i).gameObject); i--; } for (i = 0; i < this.m_CloudGroups.Length; i++) { var cloud = this.m_CloudGroups[i]; this.GenerateCloud( cloud.index, CMapParser.parseV3(cloud.spot1), CMapParser.parseV3(cloud.spot2), CMapParser.parseV3(cloud.rotate), cloud.data ); } }