private static Vector3 CmRotationRateToVector3(CMRotationRate rate) { return(new Vector3((float)rate.x, (float)rate.z, -(float)rate.y)); }
private static Vector3 CmRotationRateToVector3(CMRotationRate rate) { return new Vector3((float)rate.x, (float)rate.z, -(float)rate.y); }