Beispiel #1
0
	/// <summary>
	/// 协和加载Assetbundle,加载完后执行callback
	/// </summary>
	/// <param name="url">资源的url</param>
	/// <param name="callback"></param>
	/// <param name="callbackArgs"></param>
	/// <returns></returns>
    IEnumerator CoLoad(string url, Action<WWW, object[]> callback = null, params object[] callbackArgs)
    {
        if (CResourceManager.LoadByQueue)
        {
            while (Loaded.Count != 0)
                yield return null;
        }

        CResourceManager.LogRequest("WWW", url);

        CLoadingCache cache = null;

        if (!Loaded.TryGetValue(url, out cache))
        {
            cache = new CLoadingCache(url);
            Loaded.Add(url, cache);
            System.DateTime beginTime = System.DateTime.Now;
            WWW www = new WWW(url);

			//设置AssetBundle解压缩线程的优先级
            www.threadPriority = Application.backgroundLoadingPriority;  // 取用全局的加载优先速度
            while (!www.isDone)
            {
                Progress = www.progress;
                yield return null;
            }

            yield return www;

            if (!string.IsNullOrEmpty(www.error))
            {
                IsError = true;
                string fileProtocol = CResourceManager.GetFileProtocol();
                if (url.StartsWith(fileProtocol))
                {
                    string fileRealPath = url.Replace(fileProtocol, "");
                    CBase.LogError("File {0} Exist State: {1}", fileRealPath, System.IO.File.Exists(fileRealPath));

                }
                CBase.LogError(www.error + " " + url);
            }

            CResourceManager.LogLoadTime("WWW", url, beginTime);

            cache.Www = www;

            if (WWWFinishCallback != null)
                WWWFinishCallback(url);

        }
        else
        {
            if (cache.Www != null)
                yield return null;  // 确保每一次异步读取资源都延迟一帧

            while (cache.Www == null)  // 未加载完
                yield return null;
        }

        Progress = cache.Www.progress;
        WwwCache = cache;
        if (callback != null)
            callback(WwwCache.Www, callbackArgs);
    }
Beispiel #2
0
    /// <summary>
    /// 协和加载Assetbundle,加载完后执行callback
    /// </summary>
    /// <param name="url">资源的url</param>
    /// <param name="callback"></param>
    /// <param name="callbackArgs"></param>
    /// <returns></returns>
    IEnumerator CoLoad(string url, Action <WWW, object[]> callback = null, params object[] callbackArgs)
    {
        if (CResourceManager.LoadByQueue)
        {
            while (Loaded.Count != 0)
            {
                yield return(null);
            }
        }

        CResourceManager.LogRequest("WWW", url);

        CLoadingCache cache = null;

        if (!Loaded.TryGetValue(url, out cache))
        {
            cache = new CLoadingCache(url);
            Loaded.Add(url, cache);
            System.DateTime beginTime = System.DateTime.Now;
            WWW             www       = new WWW(url);

            //设置AssetBundle解压缩线程的优先级
            www.threadPriority = Application.backgroundLoadingPriority;  // 取用全局的加载优先速度
            while (!www.isDone)
            {
                Progress = www.progress;
                yield return(null);
            }

            yield return(www);

            if (!string.IsNullOrEmpty(www.error))
            {
                IsError = true;
                string fileProtocol = CResourceManager.GetFileProtocol();
                if (url.StartsWith(fileProtocol))
                {
                    string fileRealPath = url.Replace(fileProtocol, "");
                    CBase.LogError("File {0} Exist State: {1}", fileRealPath, System.IO.File.Exists(fileRealPath));
                }
                CBase.LogError(www.error + " " + url);
            }

            CResourceManager.LogLoadTime("WWW", url, beginTime);

            cache.Www = www;

            if (WWWFinishCallback != null)
            {
                WWWFinishCallback(url);
            }
        }
        else
        {
            if (cache.Www != null)
            {
                yield return(null);   // 确保每一次异步读取资源都延迟一帧
            }
            while (cache.Www == null) // 未加载完
            {
                yield return(null);
            }
        }

        Progress = cache.Www.progress;
        WwwCache = cache;
        if (callback != null)
        {
            callback(WwwCache.Www, callbackArgs);
        }
    }