Beispiel #1
0
    // Progtive is the one at a time sequential cracker
    // Use this for initialization
    void Start()
    {
        Hardware        = GameObject.Find("Hardware");
        Prompts         = GameObject.Find("Prompts");
        SysSoftware     = GameObject.Find("System");
        HackingSoftware = GameObject.Find("Hacking");
        AppSoftware     = GameObject.Find("Applications");

        ep            = Prompts.GetComponent <ErrorProm>();
        com           = SysSoftware.GetComponent <Computer>();
        trace         = HackingSoftware.GetComponent <Tracer>();
        cmd           = SysSoftware.GetComponent <CLICommands>();
        defalt        = SysSoftware.GetComponent <Defalt>();
        ib            = AppSoftware.GetComponent <InternetBrowser>();
        ws            = AppSoftware.GetComponent <WebSec>();
        cpu           = Hardware.GetComponent <CPU>();
        sc            = SysSoftware.GetComponent <SoundControl>();
        windowRect.x  = Customize.cust.windowx[windowID];
        windowRect.y  = Customize.cust.windowy[windowID];
        native_height = Customize.cust.native_height;
        native_width  = Customize.cust.native_width;

        DictionaryVersion = 1;


        windowRect.height = 130;
    }
Beispiel #2
0
    void AfterStart()
    {
        def    = system.GetComponent <Defalt>();
        com    = system.GetComponent <Computer>();
        sc     = system.GetComponent <SoundControl>();
        cli    = GetComponent <CLICommands>();
        appman = GetComponent <AppMan>();

        native_height = Customize.cust.native_height;
        native_width  = Customize.cust.native_width;

        PosCheck();
    }
 static void Main(string[] args)
 {
     Console.WriteLine("Hello World!");
     try
     {
         CLICommands.CreateProject();
         Thread.Sleep(10000);
         CatalogsNames.CreateDirectories();
     }
     catch(Exception ex)
     {
         string tets = ex.StackTrace;
     }
 }
Beispiel #4
0
    // Use this for initialization
    void Start()
    {
        cd = GameControl.control.BootTime;
        Kernal();

        missions = GameObject.Find("Missions");

        jd    = GetComponent <JailDew>();
        uc    = GetComponent <Unicom>();
        test  = GetComponent <Test>();
        disk  = GetComponent <CD>();
        com   = GetComponent <Computer>();
        note  = GetComponent <Notepad>();
        pro   = GetComponent <Progtive>();
        trace = GetComponent <Tracer>();
        mb    = GetComponent <MissionBrow>();
        cc    = GetComponent <CurContracts>();
        sl    = GetComponent <SiteList>();
        al    = GetComponent <AccLog>();
        ds    = GetComponent <DirSearch>();
        tv    = GetComponent <TreeView>();
        clk   = GetComponent <Clock>();
        cmd   = GetComponent <CLI> ();
        def   = GetComponent <Defalt>();
        mg    = GetComponent <MissionGen>();
        os    = GetComponent <OS>();
        sm    = GetComponent <SystemMap>();
        wsv   = GetComponent <WebSecViewer>();
        ep    = GetComponent <ErrorProm>();
        sdp   = GetComponent <ShutdownProm>();
        sp    = GetComponent <SystemPanel>();
        sc    = GetComponent <SoundControl>();
        desk  = GetComponent <Desktop>();
        ct    = GetComponent <CustomTheme>();
        mouse = GetComponent <Mouse>();
        ss    = GetComponent <ScreenSaver>();
        clic  = GetComponent <CLICommands>();

        missiongen       = missions.GetComponent <MissionGen>();
        missionbrow      = missions.GetComponent <MissionBrow>();
        currentcontracts = missions.GetComponent <CurContracts>();

        RotationCooldown = 0.01f;

        if (Application.isEditor == true)
        {
            windowRect.width  = Screen.width;
            windowRect.height = Screen.height;
        }
        else
        {
            windowRect.width  = Customize.cust.RezX;
            windowRect.height = Customize.cust.RezY;
        }

        Pos.width  = windowRect.width / 2;
        Pos.height = windowRect.height / 2;

        windowRect.x = 0;
        windowRect.y = 0;

        x = Pos.width - 30;
        y = Pos.height;

        GameControl.control.GUIID = Customize.cust.GUIID;

        StartTimer = 0.01f;

        PlaySoundOnce = false;

        LoadPresetColors();

        missiongen.enabled       = true;
        missionbrow.enabled      = true;
        currentcontracts.enabled = true;
    }