Beispiel #1
0
        private void SetupAndCount(CLMemoryHandle input, int bitOffset)
        {
            ComputeErrorCode error;
            IntPtr           agentPtrSize = (IntPtr)0;

            agentPtrSize = (IntPtr)Marshal.SizeOf(typeof(IntPtr));
            var ptrSize = (IntPtr)Marshal.SizeOf(typeof(Mem));


            int globalWorkSize = gpuConstants.numThreadsPerBlock * gpuConstants.numBlocks;
            int localWorkSize  = gpuConstants.numThreadsPerBlock;

            IntPtr[]     workGroupSizePtr      = new IntPtr[] { (IntPtr)globalWorkSize };
            IntPtr[]     localWorkGroupSizePtr = new IntPtr[] { (IntPtr)localWorkSize };
            ComputeEvent clevent;

            error = CL10.SetKernelArg(ckSetupAndCount, 0, ptrSize, input);
            CheckErr(error, "CL10.SetKernelArg");
            error = CL10.SetKernelArg(ckSetupAndCount, 1, ptrSize, mCounters);
            CheckErr(error, "CL10.SetKernelArg");
            //if(DEBUG_CONSOLE_OUTPUT) Console.WriteLine((Marshal.SizeOf(typeof(GPUConstants))));
            error = CL10.SetKernelArg(ckSetupAndCount, 2, (IntPtr)(Marshal.SizeOf(typeof(GPUConstants))), gpuConstants);
            CheckErr(error, "CL10.SetKernelArg");
            error = CL10.SetKernelArg(ckSetupAndCount, 3, (IntPtr)4, bitOffset);
            CheckErr(error, "CL10.SetKernelArg");
            error = CL10.EnqueueNDRangeKernel(cqCommandQueue, ckSetupAndCount, 1, null, workGroupSizePtr, localWorkGroupSizePtr, 0, null, out clevent);
            CheckErr(error, "CL10.EnqueueNDRangeKernel");

            error = CL10.Finish(cqCommandQueue);
            CheckErr(error, "CL10.Finish");
            if (DEBUG)
            {
                ComputeEvent eve;
                CL10.EnqueueReadBuffer(cqCommandQueue, input, Bool.True, IntPtr.Zero, (IntPtr)(gpuConstants.numTotalElements * 4), debugRead, 0,
                                       null, out eve);
                CheckErr(error, "CL10.EnqueueReadBuffer");
                PrintElementBuffer(debugRead, gpuConstants.numTotalElements, "Setup and Count -> Input  -> bitoffset = " + bitOffset);

                CL10.EnqueueReadBuffer(cqCommandQueue, mCounters, Bool.True, IntPtr.Zero, (IntPtr)(numCounters * sizeof(int)), debugRead, 0,
                                       null, out eve);
                CheckErr(error, "CL10.EnqueueReadBuffer");
                PrintCounterBuffer(debugRead, "Setup and Count -> bitoffset = " + bitOffset);
                if (DEBUG_CONSOLE_OUTPUT)
                {
                    Console.WriteLine("Setup and Count -> bitoffset = " + bitOffset);
                }

                if (DEBUG_CONSOLE_OUTPUT)
                {
                    Console.WriteLine();
                }
            }
        }
        /// <summary>
        /// Blocks until all previously enqueued commands are issued to the <see cref="ComputeCommandQueue.Device"/> and have completed.
        /// </summary>
        public void Finish()
        {
            ComputeErrorCode error = CL10.Finish(Handle);

            ComputeException.ThrowOnError(error);
        }
Beispiel #3
0
        /// <summary>
        /// Blocks until all previously enqueued commands are issued to the <see cref="OpenCLCommandQueue.Device"/> and have completed.
        /// </summary>
        public void Finish()
        {
            OpenCLErrorCode error = CL10.Finish(Handle);

            OpenCLException.ThrowOnError(error);
        }
Beispiel #4
0
        private void ReorderingKeyValue(CLMemoryHandle inputKey, CLMemoryHandle outputKey, CLMemoryHandle inputValue, CLMemoryHandle outputValue, int bitOffset)
        {
            ComputeErrorCode error;
            IntPtr           agentPtrSize = (IntPtr)0;

            agentPtrSize = (IntPtr)Marshal.SizeOf(typeof(IntPtr));
            var ptrSize = (IntPtr)Marshal.SizeOf(typeof(Mem));


            int globalWorkSize = gpuConstants.numThreadsPerBlock * gpuConstants.numBlocks;
            int localWorkSize  = gpuConstants.numThreadsPerBlock;

            IntPtr[]     workGroupSizePtr      = new IntPtr[] { (IntPtr)globalWorkSize };
            IntPtr[]     localWorkGroupSizePtr = new IntPtr[] { (IntPtr)localWorkSize };
            ComputeEvent clevent;

            error = CL10.SetKernelArg(ckReorderingKeyValue, 0, ptrSize, inputKey);
            CheckErr(error, "CL10.SetKernelArg");
            error = CL10.SetKernelArg(ckReorderingKeyValue, 1, ptrSize, outputKey);
            CheckErr(error, "CL10.SetKernelArg");
            error = CL10.SetKernelArg(ckReorderingKeyValue, 2, ptrSize, inputValue);
            CheckErr(error, "CL10.SetKernelArg");
            error = CL10.SetKernelArg(ckReorderingKeyValue, 3, ptrSize, outputValue);
            CheckErr(error, "CL10.SetKernelArg");
            error = CL10.SetKernelArg(ckReorderingKeyValue, 4, ptrSize, mCounters);
            CheckErr(error, "CL10.SetKernelArg");
            error = CL10.SetKernelArg(ckReorderingKeyValue, 5, ptrSize, mRadixPrefixes);
            CheckErr(error, "CL10.SetKernelArg");
            error = CL10.SetKernelArg(ckReorderingKeyValue, 6, (IntPtr)(gpuConstants.numGroupsPerBlock * gpuConstants.numBlocks * gpuConstants.numRadicesPerBlock * 4), null);
            CheckErr(error, "CL10.SetKernelArg");
            error = CL10.SetKernelArg(ckReorderingKeyValue, 7, (IntPtr)(gpuConstants.numRadices * 4), null);
            CheckErr(error, "CL10.SetKernelArg");
            error = CL10.SetKernelArg(ckReorderingKeyValue, 8, (IntPtr)(Marshal.SizeOf(typeof(GPUConstants))), gpuConstants);
            CheckErr(error, "CL10.SetKernelArg");
            error = CL10.SetKernelArg(ckReorderingKeyValue, 9, (IntPtr)4, bitOffset);
            CheckErr(error, "CL10.SetKernelArg");

            error = CL10.EnqueueNDRangeKernel(cqCommandQueue, ckReorderingKeyValue, 1, null, workGroupSizePtr, localWorkGroupSizePtr, 0, null, out clevent);
            CheckErr(error, "CL10.EnqueueNDRangeKernel");

            error = CL10.Finish(cqCommandQueue);
            CheckErr(error, "CL10.Finish");
            if (DEBUG)
            {
                if (DEBUG_CONSOLE_OUTPUT)
                {
                    Console.WriteLine("-------------------------------Reordering-------------------------------------------------");
                }
                ComputeEvent eve;

                if (DEBUG_CONSOLE_OUTPUT)
                {
                    Console.WriteLine("              Input                ");
                }
                CL10.EnqueueReadBuffer(cqCommandQueue, inputKey, Bool.True, IntPtr.Zero, (IntPtr)(gpuConstants.numTotalElements * 4), debugRead, 0,
                                       null, out eve);
                CheckErr(error, "CL10.EnqueueReadBuffer");
                PrintElementBuffer(debugRead, gpuConstants.numTotalElements, "Reordering -> Input -> bitoffset = " + bitOffset);

                CL10.EnqueueReadBuffer(cqCommandQueue, inputValue, Bool.True, IntPtr.Zero, (IntPtr)(gpuConstants.numTotalElements * 4), debugRead, 0,
                                       null, out eve);
                CheckErr(error, "CL10.EnqueueReadBuffer");
                PrintElementBuffer(debugRead, gpuConstants.numTotalElements, "Reordering -> InputValues -> bitoffset = " + bitOffset);

                if (DEBUG_CONSOLE_OUTPUT)
                {
                    Console.WriteLine("              Counters                ");
                }
                CL10.EnqueueReadBuffer(cqCommandQueue, mCounters, Bool.True, IntPtr.Zero, (IntPtr)(numCounters * sizeof(int)), debugRead, 0,
                                       null, out eve);
                CheckErr(error, "CL10.EnqueueReadBuffer");
                PrintCounterBuffer(debugRead, "Reordering -> bitoffset = " + bitOffset);

                if (DEBUG_CONSOLE_OUTPUT)
                {
                    Console.WriteLine("              Counters                ");
                }
                CL10.EnqueueReadBuffer(cqCommandQueue, mRadixPrefixes, Bool.True, IntPtr.Zero, (IntPtr)(gpuConstants.numRadices * sizeof(int)), debugRead, 0,
                                       null, out eve);
                CheckErr(error, "CL10.EnqueueReadBuffer");
                PrintElementBuffer(debugRead, gpuConstants.numRadices, "Reordering -> RadixPrefixe -> bitoffset = " + bitOffset);



                if (DEBUG_CONSOLE_OUTPUT)
                {
                    Console.WriteLine("              Output                ");
                }
                CL10.EnqueueReadBuffer(cqCommandQueue, outputKey, Bool.True, IntPtr.Zero, (IntPtr)(gpuConstants.numTotalElements * 4), debugRead, 0,
                                       null, out eve);
                CheckErr(error, "CL10.EnqueueReadBuffer");
                PrintElementBuffer(debugRead, gpuConstants.numTotalElements, "Reordering -> Output -> bitoffset = " + bitOffset);

                CL10.EnqueueReadBuffer(cqCommandQueue, outputValue, Bool.True, IntPtr.Zero, (IntPtr)(gpuConstants.numTotalElements * 4), debugRead, 0,
                                       null, out eve);
                CheckErr(error, "CL10.EnqueueReadBuffer");
                PrintElementBuffer(debugRead, gpuConstants.numTotalElements, "Reordering -> OutputValue -> bitoffset = " + bitOffset);

                if (DEBUG_CONSOLE_OUTPUT)
                {
                    Console.WriteLine("Reordering -> bitoffset = " + bitOffset);
                }
                if (DEBUG_CONSOLE_OUTPUT)
                {
                    Console.WriteLine();
                }
            }
            ;
        }
Beispiel #5
0
        public void sortKeysValue(CLMemoryHandle key, CLMemoryHandle value,
                                  int numElements)
        {
            debugRead = new int[Math.Max(numElements, numCounters)];
            ComputeErrorCode error;
            ComputeEvent     eve;

            /*
             *         error = CL10.EnqueueReadBuffer(cqCommandQueue, input, Bool.True, IntPtr.Zero, (IntPtr)(numElements * 4),
             *  debugRead, 0, null, out eve);
             *         CheckErr(error, "CL10.EnqueueReadBuffer");
             */

            mCounters = CL10.CreateBuffer(cxGPUContext, ComputeMemoryFlags.ReadWrite, gpuConstants.numGroupsPerBlock * gpuConstants.numRadices * gpuConstants.numBlocks * sizeof(int),
                                          out error);
            CheckErr(error, "CL10.CreateBuffer");

            mRadixPrefixes = CL10.CreateBuffer(cxGPUContext, ComputeMemoryFlags.ReadWrite, gpuConstants.numRadices * sizeof(int), out error);
            CheckErr(error, "CL10.CreateBuffer");
            CLMemoryHandle outputValue = CL10.CreateBuffer(cxGPUContext, ComputeMemoryFlags.ReadWrite, (IntPtr)(8 * numElements),
                                                           out error);

            CheckErr(error, "CL10.CreateBuffer");
            CLMemoryHandle outputKey = CL10.CreateBuffer(cxGPUContext, ComputeMemoryFlags.ReadWrite, (IntPtr)(4 * numElements),
                                                         out error);

            CheckErr(error, "CL10.CreateBuffer");


            gpuConstants.numElementsPerGroup = (numElements / (gpuConstants.numBlocks * gpuConstants.numGroupsPerBlock)) + 1;
            gpuConstants.numTotalElements    = numElements;
            int i;

            for (i = 0; i < 8; i++)
            {
                error = CL10.EnqueueWriteBuffer(cqCommandQueue, mCounters, Bool.True, IntPtr.Zero, (IntPtr)(numCounters * 4),
                                                counters, 0, null, out eve);
                CheckErr(error, "CL10.EnqueueWriteBuffer Counter initialize");
                if (i % 2 == 0)
                {
                    SetupAndCount(key, 4 * i);
                    SumIt(key, 4 * i);
                    ReorderingKeyValue(key, outputKey, value, outputValue, 4 * i);
                }
                else
                {
                    SetupAndCount(outputKey, 4 * i);
                    SumIt(outputKey, 4 * i);
                    ReorderingKeyValue(outputKey, key, outputValue, value, 4 * i);
                }
            }
            if (i % 2 == 0)
            {
                error = CL10.EnqueueCopyBuffer(cqCommandQueue, outputKey, key, IntPtr.Zero, IntPtr.Zero, (IntPtr)(numElements * 4), 0, null, out eve);
                CheckErr(error, "CL10.EnqueueCopyBuffer");
                error = CL10.Finish(cqCommandQueue);
                CheckErr(error, "CL10.Finish Copybuffer");
                error = CL10.EnqueueCopyBuffer(cqCommandQueue, outputValue, value, IntPtr.Zero, IntPtr.Zero, (IntPtr)(numElements * 8), 0, null, out eve);
                CheckErr(error, "CL10.EnqueueCopyBuffer");
                error = CL10.Finish(cqCommandQueue);
                CheckErr(error, "CL10.Finish Copybuffer");
            }


            error = CL10.ReleaseMemObject(outputKey);
            CheckErr(error, "CL10.ReleaseMemObj");
            error = CL10.ReleaseMemObject(outputValue);
            CheckErr(error, "CL10.ReleaseMemObj");
            error = CL10.ReleaseMemObject(mRadixPrefixes);
            CheckErr(error, "CL10.ReleaseMemObj");
            error = CL10.ReleaseMemObject(mCounters);
            CheckErr(error, "CL10.ReleaseMemObj");
            Log_Idx++;
        }
Beispiel #6
0
        public void sortKeysOnly(CLMemoryHandle input, CLMemoryHandle output,
                                 int numElements)
        {
            debugRead = new int[Math.Max(numElements, numCounters)];
            ComputeErrorCode     error;
            Compute ComputeEvent eve;

            mCounters = CL10.CreateBuffer(cxGPUContext, ComputeMemoryFlags.ReadWrite, gpuConstants.numGroupsPerBlock * gpuConstants.numRadices * gpuConstants.numBlocks * sizeof(int),
                                          out error);
            CheckErr(error, "CL10.CreateBuffer");

            mRadixPrefixes = CL10.CreateBuffer(cxGPUContext, ComputeMemoryFlags.ReadWrite, gpuConstants.numRadices * sizeof(int), out error);
            CheckErr(error, "CL10.CreateBuffer");

            gpuConstants.numElementsPerGroup = (numElements / (gpuConstants.numBlocks * gpuConstants.numGroupsPerBlock)) + 1;
            gpuConstants.numTotalElements    = numElements;

            if (DEBUG)
            {
                CL10.EnqueueReadBuffer(cqCommandQueue, input, Bool.True, IntPtr.Zero, (IntPtr)(gpuConstants.numTotalElements * 4), debugRead, 0,
                                       null, out eve);
                CheckErr(error, "CL10.EnqueueReadBuffer");
                PrintAsArray(debugRead, gpuConstants.numTotalElements);
            }
            int i;

            for (i = 0; i < 8; i++)
            {
                error = CL10.EnqueueWriteBuffer(cqCommandQueue, mCounters, true, IntPtr.Zero, (IntPtr)(numCounters * 4),
                                                counters, 0, null, out eve);
                CheckErr(error, "CL10.EnqueueWriteBuffer Counter initialize");
                if (i % 2 == 0)
                {
                    DateTime before = DateTime.Now;
                    SetupAndCount(input, 4 * i);
                    if (DEBUG_CONSOLE_OUTPUT)
                    {
                        Console.WriteLine("Setup and Count =" + (DateTime.Now - before).TotalMilliseconds);
                    }

                    before = DateTime.Now;
                    SumIt(input, 4 * i);
                    if (DEBUG_CONSOLE_OUTPUT)
                    {
                        Console.WriteLine("SumIt =" + (DateTime.Now - before).TotalMilliseconds);
                    }

                    before = DateTime.Now;
                    ReorderingKeysOnly(input, output, 4 * i);
                    if (DEBUG_CONSOLE_OUTPUT)
                    {
                        Console.WriteLine("Reorder =" + (DateTime.Now - before).TotalMilliseconds);
                    }
                }
                else
                {
                    SetupAndCount(output, 4 * i);
                    SumIt(output, 4 * i);
                    ReorderingKeysOnly(output, input, 4 * i);
                }
            }
            if (i % 2 != 0)
            {
                error = CL10.EnqueueCopyBuffer(cqCommandQueue, input, output, IntPtr.Zero, IntPtr.Zero, (IntPtr)(numElements * 4), 0, null, out eve);
                CheckErr(error, "CL10.EnqueueCopyBuffer");
                error = CL10.Finish(cqCommandQueue);
                CheckErr(error, "CL10.Finish Copybuffer");
            }
            error = CL10.ReleaseMemObject(mRadixPrefixes);
            CheckErr(error, "CL10.ReleaseMemObj");
            error = CL10.ReleaseMemObject(mCounters);
            CheckErr(error, "CL10.ReleaseMemObj");
            Log_Idx++;
        }