Beispiel #1
0
    public void PopulateWithData(byte[] data, int StartAddress)

    {
        bV5Size = BitConverter.ToUInt32(data, StartAddress + 0);                         //4

        bV5Width = BitConverter.ToInt32(data, StartAddress + 4);                         //8

        bV5Height = BitConverter.ToInt32(data, StartAddress + 8);                        //12

        bV5Planes = BitConverter.ToUInt16(data, StartAddress + 12);                      //14

        bV5BitCount = BitConverter.ToUInt16(data, StartAddress + 14);                    //16

        bV5Compression = ( BI_COMPRESSION)BitConverter.ToInt32(data, StartAddress + 16); //20

        bV5SizeImage = BitConverter.ToUInt32(data, StartAddress + 20);                   //24

        bV5XPelsPerMeter = BitConverter.ToInt32(data, StartAddress + 24);                //28

        bV5YPelsPerMeter = BitConverter.ToInt32(data, StartAddress + 28);                //32

        bV5ClrUsed = BitConverter.ToUInt32(data, StartAddress + 32);                     //36

        bV5ClrImportant = BitConverter.ToUInt32(data, StartAddress + 36);                //40

        bV5RedMask = BitConverter.ToUInt32(data, StartAddress + 40);                     //44

        bV5GreenMask = BitConverter.ToUInt32(data, StartAddress + 44);                   //48

        bV5BlueMask = BitConverter.ToUInt32(data, StartAddress + 48);                    //52

        bV5AlphaMask = BitConverter.ToUInt32(data, StartAddress + 52);                   //56

        bV5CSType = BitConverter.ToUInt32(data, StartAddress + 56);                      //60

        bV5Endpoints = new CIEXYZTRIPLE();



        bV5Endpoints.PopulateWithData(data, 60);                         //96

        bV5GammaRed = BitConverter.ToUInt32(data, StartAddress + 96);    //100

        bV5GammaGreen = BitConverter.ToUInt32(data, StartAddress + 100); //104

        bV5GammaBlue = BitConverter.ToUInt32(data, StartAddress + 104);  //108



        bV5Intent = BitConverter.ToUInt32(data, StartAddress + 108);      //112

        bV5ProfileData = BitConverter.ToUInt32(data, StartAddress + 112); //116

        bV5ProfileSize = BitConverter.ToUInt32(data, StartAddress + 116); //120

        bV5Reserved = BitConverter.ToUInt32(data, StartAddress + 120);    //124
    }
Beispiel #2
0
    public void PopulateWithData(byte[] data, int StartAddress)

    {
        bV4Size = BitConverter.ToUInt32(data, StartAddress + 0);                           //4

        bV4Width = BitConverter.ToInt32(data, StartAddress + 4);                           //8

        bV4Height = BitConverter.ToInt32(data, StartAddress + 8);                          //12

        bV4Planes = BitConverter.ToUInt16(data, StartAddress + 12);                        //14

        bV4BitCount = BitConverter.ToUInt16(data, StartAddress + 14);                      //16

        bV4V4Compression = ( BI_COMPRESSION)BitConverter.ToInt32(data, StartAddress + 16); //20

        bV4SizeImage = BitConverter.ToUInt32(data, StartAddress + 20);                     //24

        bV4XPelsPerMeter = BitConverter.ToInt32(data, StartAddress + 24);                  //28

        bV4YPelsPerMeter = BitConverter.ToInt32(data, StartAddress + 28);                  //32

        bV4ClrUsed = BitConverter.ToUInt32(data, StartAddress + 32);                       //36

        bV4ClrImportant = BitConverter.ToUInt32(data, StartAddress + 36);                  //40

        bV4RedMask = BitConverter.ToUInt32(data, StartAddress + 40);                       //44

        bV4GreenMask = BitConverter.ToUInt32(data, StartAddress + 44);                     //48

        bV4BlueMask = BitConverter.ToUInt32(data, StartAddress + 48);                      //52

        bV4AlphaMask = BitConverter.ToUInt32(data, StartAddress + 52);                     //56

        BV4CsType = BitConverter.ToUInt32(data, StartAddress + 56);                        //60

        bV4Endpoints = new CIEXYZTRIPLE();

        bV4Endpoints.PopulateWithData(data, 60);                         //96

        bV4GammaRed = BitConverter.ToUInt32(data, StartAddress + 96);    //100

        bV4GammaGreen = BitConverter.ToUInt32(data, StartAddress + 100); //104

        bV4GammaBlue = BitConverter.ToUInt32(data, StartAddress + 104);  //108
    }