Beispiel #1
0
        private static void Game_OnGameUpdate(EventArgs args)
        {
            CHeal.AutoHeal();
            CUltimate.SmartSave();
            CUltimate.TeamfightUltimate();

            if (CConfig.ConfigMenu.Item("comboActive").GetValue <KeyBind>().Active)
            {
                CCombo.Combo();
            }

            foreach (var enemy in ObjectHandler.Get <Obj_AI_Hero>().Where(enemy => enemy.IsValidTarget(CSpell.E.Range)))
            {
                if (enemy.HasBuffOfType(BuffType.Stun) || enemy.HasBuffOfType(BuffType.Snare) ||
                    enemy.HasBuffOfType(BuffType.Charm) || enemy.HasBuffOfType(BuffType.Fear) ||
                    enemy.HasBuffOfType(BuffType.Taunt) || enemy.HasBuffOfType(BuffType.Suppression) ||
                    enemy.IsStunned || enemy.HasBuff("Recall"))
                {
                    CSpell.E.Cast(enemy);
                }
                else
                {
                    CSpell.E.CastIfHitchanceEquals(enemy, HitChance.Immobile, true);
                }
            }
        }
Beispiel #2
0
        private static void Game_OnGameUpdate(EventArgs args)
        {
            CHeal.AutoHeal();
            CUltimate.SmartSave();
            CUltimate.TeamfightUltimate();

            if (CConfig.ConfigMenu.Item("comboActive").GetValue <KeyBind>().Active)
            {
                CCombo.Combo();
            }
        }