public uint Execute(PacketDistributed ipacket) { CG_GUILD_REQ_LIST packet = (CG_GUILD_REQ_LIST )ipacket; if (null == packet) { return((uint)PACKET_EXE.PACKET_EXE_ERROR); } //enter your logic return((uint)PACKET_EXE.PACKET_EXE_CONTINUE); }
private UInt64 m_CacheKickMemberGuid = GlobeVar.INVALID_GUID; //缓存待踢出目标会员Guid //申请全服帮会列表 public void ReqGuildList() { //if (null != GameManager.gameManager.PlayerDataPool.guildList) //{ // GameManager.gameManager.PlayerDataPool.guildList.CleanUp(); //} CG_GUILD_REQ_LIST msg = (CG_GUILD_REQ_LIST)PacketDistributed.CreatePacket(MessageID.PACKET_CG_GUILD_REQ_LIST); msg.Requester = GUID; msg.SendPacket(); m_bNeedRequestGuildList = false; StartCoroutine(ResetGuildListTime()); }