public uint Execute(PacketDistributed ipacket)
        {
            CG_GUILD_REQ_LIST packet = (CG_GUILD_REQ_LIST )ipacket;

            if (null == packet)
            {
                return((uint)PACKET_EXE.PACKET_EXE_ERROR);
            }
            //enter your logic
            return((uint)PACKET_EXE.PACKET_EXE_CONTINUE);
        }
        private UInt64 m_CacheKickMemberGuid   = GlobeVar.INVALID_GUID; //缓存待踢出目标会员Guid

        //申请全服帮会列表
        public void ReqGuildList()
        {
            //if (null != GameManager.gameManager.PlayerDataPool.guildList)
            //{
            //    GameManager.gameManager.PlayerDataPool.guildList.CleanUp();
            //}

            CG_GUILD_REQ_LIST msg = (CG_GUILD_REQ_LIST)PacketDistributed.CreatePacket(MessageID.PACKET_CG_GUILD_REQ_LIST);

            msg.Requester = GUID;
            msg.SendPacket();

            m_bNeedRequestGuildList = false;
            StartCoroutine(ResetGuildListTime());
        }