public uint Execute(PacketDistributed ipacket)
        {
            CG_DELHATELIST packet = (CG_DELHATELIST )ipacket;

            if (null == packet)
            {
                return((uint)PACKET_EXE.PACKET_EXE_ERROR);
            }
            //enter your logic
            return((uint)PACKET_EXE.PACKET_EXE_CONTINUE);
        }
        //向服务器发起删除仇人请求
        public void ReqDelHate(UInt64 guid)
        {
            //判断guid合法性
            if (guid == GlobeVar.INVALID_GUID)
            {
                return;
            }

            //向服务器发送删除黑名单包
            CG_DELHATELIST msg = (CG_DELHATELIST)PacketDistributed.CreatePacket(MessageID.PACKET_CG_DELHATELIST);

            msg.Guid = guid;
            msg.SendPacket();
        }
Beispiel #3
0
    void OnClickTrailDel()
    {
        if (m_Guid == GlobeVar.INVALID_GUID)
        {
            return;
        }
        if (m_Guid == Singleton <ObjManager> .Instance.MainPlayer.GUID)
        {
            return;
        }

        CG_DELHATELIST msg = (CG_DELHATELIST)PacketDistributed.CreatePacket(MessageID.PACKET_CG_DELHATELIST);

        msg.Guid = m_Guid;
        msg.SendPacket();
    }