void ChangeZone(int Me_zone, Vector3 Me_pos) { if (Me_zone != curr_zone && curr_zone != 3) { judgement.Record(); } curr_zone = Me_zone; }
public void AddScore(int score) { judgement.Record(score); }
void ChangeZone(int Me_zone, Vector3 Me_pos) { if (Me_zone != curr_zone && curr_zone != 3) { judgement.Record(); } curr_zone = Me_zone; }
public void AddScore(int score) { judgement.Record(score); }