Beispiel #1
0
        void OnReady(Player player, CBReady msg)
        {
            if (m_state != State.WaitReady)
            {
                return;
            }

            player.SetState(Player.State.Ready);

            CBReadySync sync = new CBReadySync();

            sync.FromID = player.id;
            SendToAll(sync);

            Debug.Log("{0}\t已准备", player.user.name);
        }
Beispiel #2
0
        public void Ready()
        {
            CBReady req = new CBReady();

            SendMessage(req);
        }