Beispiel #1
0
        public void MoveAnglePos(int[] m_nAxis, float Speed, float TargetStroke, float LeverLength)
        {
            // 현재 위치(0,0)에서 (100,100) 위치까지 (0,100)을 중심으로 원호 보간을 수행한다.
            int[]    lAxesNo = { m_nAxis[0], m_nAxis[1] };
            double[] dCenPos = new double[2];
            //double[] dEndPos = new double[2];
            int  lCoordinate = 0;
            uint uAbsRelMode = 1;
            //uint uProfileMode = 3;
            uint lSize = 2;

            CAXM.AxmContiWriteClear(lCoordinate);
            //CAXM.AxmContiBeginNode(lCoordinate);
            CAXM.AxmContiSetAxisMap(lCoordinate, lSize, lAxesNo);
            CAXM.AxmContiSetAbsRelMode(lCoordinate, uAbsRelMode); // 상대 위치 구동으로 설정
                                                                  //CAXM.AxmContiEndNode(lCoordinate);
                                                                  //double dCenterXPosition = LeverLength; // 0
                                                                  // dCenterYPosition = LeverLength; // 100
                                                                  //double dEndXPosition = 50;
                                                                  //double dEndYPosition = 50;

            //dCenPos[0] = dCenterXPosition + AxtReadPosition(mStatus.X_SELECT);
            //dCenPos[1] = dCenterYPosition + AxtReadPosition(mStatus.Y_SELECT);
            dCenPos[0] = 0;
            dCenPos[1] = LeverLength;
            //dEndPos[0] = dEndXPosition;
            //dEndPos[1] = dEndYPosition;

            double dMaxVelocity = Speed * 2;
            double dMaxAccel    = Speed;
            double dMaxDecel    = Speed * 2;
            uint   uCWDir       = 1; //[0] Ccw방향, [1] Cw방향

            float dAngle = (float)(TargetStroke / (Math.PI * LeverLength)) * 180F;

            dAngle = 180;
            //CAXM.AxmCircleCenterMove(lCoordinate, lAxesNo, dCenPos, dEndPos, dMaxVelocity, dMaxAccel, dMaxDecel,uCWDir);
            uint Status = CAXM.AxmCircleAngleMove(lCoordinate, lAxesNo, dCenPos, dAngle, dMaxVelocity, dMaxAccel, dMaxDecel, uCWDir);

            return;
        }
Beispiel #2
0
 public void CircleAngleMove(int _iCoord, int [] _iaAxisNo, double [] _daCenterPos, double _dAngle, double _dVel, double _dAcc, double _dDec, uint _uiCWDir)
 {
     CAXM.AxmCircleAngleMove(_iCoord, _iaAxisNo, _daCenterPos, _dAngle, _dVel, _dAcc, _dDec, _uiCWDir);
 }