Beispiel #1
0
        public TestPopulation(ISession session)
        {
            this.C1A = C1.Create(session);
            this.C1B = C1.Create(session);
            this.C1C = C1.Create(session);
            this.C1D = C1.Create(session);
            this.C2A = C2.Create(session);
            this.C2B = C2.Create(session);
            this.C2C = C2.Create(session);
            this.C2D = C2.Create(session);
            this.C3A = C3.Create(session);
            this.C3B = C3.Create(session);
            this.C3C = C3.Create(session);
            this.C3D = C3.Create(session);
            this.C4A = C4.Create(session);
            this.C4B = C4.Create(session);
            this.C4C = C4.Create(session);
            this.C4D = C4.Create(session);

            // Names
            this.C1A.Name = "c1a";
            this.C1B.Name = "c1b";
            this.C1C.Name = "c1c";
            this.C1D.Name = "c1d";
            this.C2A.Name = "c2a";
            this.C2B.Name = "c2b";
            this.C2C.Name = "c2c";
            this.C2D.Name = "c2d";
            this.C3A.Name = "c3a";
            this.C3B.Name = "c3b";
            this.C3C.Name = "c3c";
            this.C3D.Name = "c3d";
            this.C4A.Name = "c4a";
            this.C4B.Name = "c4b";
            this.C4C.Name = "c4c";
            this.C4D.Name = "c4d";

            // String
            // class
            this.C1B.C1AllorsString = "ᴀbra";
            this.C1C.C1AllorsString = "ᴀbracadabra";
            this.C1D.C1AllorsString = "ᴀbracadabra";

            this.C1A.C1StringEquals = "ᴀbra";
            this.C1B.C1StringEquals = "ᴀbra";
            this.C1C.C1StringEquals = "ᴀbra";

            this.C2B.C2AllorsString = "ᴀbra";
            this.C2C.C2AllorsString = "ᴀbracadabra";
            this.C2D.C2AllorsString = "ᴀbracadabra";

            this.C3B.C3AllorsString = "ᴀbra";
            this.C3C.C3AllorsString = "ᴀbracadabra";
            this.C3D.C3AllorsString = "ᴀbracadabra";

            this.C3A.C3StringEquals = "ᴀbra";
            this.C3B.C3StringEquals = "ᴀbra";
            this.C3C.C3StringEquals = "ᴀbra";

            // exclusive interface
            this.C1B.I1AllorsString = "ᴀbra";
            this.C1C.I1AllorsString = "ᴀbracadabra";
            this.C1D.I1AllorsString = "ᴀbracadabra";

            this.C1A.I1StringEquals = "ᴀbra";
            this.C1B.I1StringEquals = "ᴀbra";
            this.C1C.I1StringEquals = "ᴀbra";

            this.C3B.I3AllorsString = "ᴀbra";
            this.C3C.I3AllorsString = "ᴀbracadabra";
            this.C3D.I3AllorsString = "ᴀbracadabra";

            this.C3A.I3StringEquals = "ᴀbra";
            this.C3B.I3StringEquals = "ᴀbra";
            this.C3C.I3StringEquals = "ᴀbra";

            // shared interface
            this.C1B.I12AllorsString = "ᴀbra";
            this.C1C.I12AllorsString = "ᴀbracadabra";
            this.C1D.I12AllorsString = "ᴀbracadabra";
            this.C2B.I12AllorsString = "ᴀbra";
            this.C2C.I12AllorsString = "ᴀbracadabra";
            this.C2D.I12AllorsString = "ᴀbracadabra";

            this.C2B.I23AllorsString = "ᴀbra";
            this.C2C.I23AllorsString = "ᴀbracadabra";
            this.C2D.I23AllorsString = "ᴀbracadabra";
            this.C3B.I23AllorsString = "ᴀbra";
            this.C3C.I23AllorsString = "ᴀbracadabra";
            this.C3D.I23AllorsString = "ᴀbracadabra";

            this.C3B.I34AllorsString = "ᴀbra";
            this.C3C.I34AllorsString = "ᴀbracadabra";
            this.C3D.I34AllorsString = "ᴀbracadabra";
            this.C4B.I34AllorsString = "ᴀbra";
            this.C4C.I34AllorsString = "ᴀbracadabra";
            this.C4D.I34AllorsString = "ᴀbracadabra";

            this.C1B.S1AllorsString = "ᴀbra";
            this.C1C.S1AllorsString = "ᴀbracadabra";
            this.C1D.S1AllorsString = "ᴀbracadabra";

            this.C1B.S1234AllorsString = "ᴀbra";
            this.C1C.S1234AllorsString = "ᴀbracadabra";
            this.C1D.S1234AllorsString = "ᴀbracadabra";
            this.C2B.S1234AllorsString = "ᴀbra";
            this.C2C.S1234AllorsString = "ᴀbracadabra";
            this.C2D.S1234AllorsString = "ᴀbracadabra";
            this.C3B.S1234AllorsString = "ᴀbra";
            this.C3C.S1234AllorsString = "ᴀbracadabra";
            this.C3D.S1234AllorsString = "ᴀbracadabra";
            this.C4B.S1234AllorsString = "ᴀbra";
            this.C4C.S1234AllorsString = "ᴀbracadabra";
            this.C4D.S1234AllorsString = "ᴀbracadabra";

            // Integer
            this.C1B.C1AllorsInteger = 1;
            this.C1C.C1AllorsInteger = 2;
            this.C1D.C1AllorsInteger = 2;

            this.C1B.C1IntegerLessThan = 0;
            this.C1C.C1IntegerLessThan = 2;
            this.C1D.C1IntegerLessThan = 4;

            this.C1B.C1IntegerGreaterThan = 0;
            this.C1C.C1IntegerGreaterThan = 2;
            this.C1D.C1IntegerGreaterThan = 4;

            this.C1B.C1IntegerBetweenA = -10;
            this.C1B.C1IntegerBetweenB = 0;
            this.C1C.C1IntegerBetweenA = 2;
            this.C1C.C1IntegerBetweenB = 2;
            this.C1D.C1IntegerBetweenA = 0;
            this.C1D.C1IntegerBetweenB = 10;

            this.C1B.I1AllorsInteger = 1;
            this.C1C.I1AllorsInteger = 2;
            this.C1D.I1AllorsInteger = 2;

            this.C1B.S1AllorsInteger = 1;
            this.C1C.S1AllorsInteger = 2;
            this.C1D.S1AllorsInteger = 2;

            this.C1B.I12AllorsInteger = 1;
            this.C1C.I12AllorsInteger = 2;
            this.C1D.I12AllorsInteger = 2;
            this.C2B.I12AllorsInteger = 1;
            this.C2C.I12AllorsInteger = 2;
            this.C2D.I12AllorsInteger = 2;

            this.C1B.S1234AllorsInteger = 1;
            this.C1C.S1234AllorsInteger = 2;
            this.C1D.S1234AllorsInteger = 2;
            this.C2B.S1234AllorsInteger = 1;
            this.C2C.S1234AllorsInteger = 2;
            this.C2D.S1234AllorsInteger = 2;
            this.C3B.S1234AllorsInteger = 1;
            this.C3C.S1234AllorsInteger = 2;
            this.C3D.S1234AllorsInteger = 2;
            this.C4B.S1234AllorsInteger = 1;
            this.C4C.S1234AllorsInteger = 2;
            this.C4D.S1234AllorsInteger = 2;

            // DateTime
            this.C1B.C1AllorsDateTime = new DateTime(2000, 1, 1, 0, 0, 4, DateTimeKind.Utc);
            this.C1C.C1AllorsDateTime = new DateTime(2000, 1, 1, 0, 0, 5, DateTimeKind.Utc);
            this.C1D.C1AllorsDateTime = new DateTime(2000, 1, 1, 0, 0, 5, DateTimeKind.Utc);

            this.C1B.C1DateTimeLessThan = new DateTime(2000, 1, 1, 0, 0, 3, DateTimeKind.Utc);
            this.C1C.C1DateTimeLessThan = new DateTime(2000, 1, 1, 0, 0, 5, DateTimeKind.Utc);
            this.C1D.C1DateTimeLessThan = new DateTime(2000, 1, 1, 0, 0, 7, DateTimeKind.Utc);

            this.C1B.C1DateTimeGreaterThan = new DateTime(2000, 1, 1, 0, 0, 3, DateTimeKind.Utc);
            this.C1C.C1DateTimeGreaterThan = new DateTime(2000, 1, 1, 0, 0, 5, DateTimeKind.Utc);
            this.C1D.C1DateTimeGreaterThan = new DateTime(2000, 1, 1, 0, 0, 7, DateTimeKind.Utc);

            this.C1B.C1DateTimeBetweenA = new DateTime(2000, 1, 1, 0, 0, 1, DateTimeKind.Utc);
            this.C1B.C1DateTimeBetweenB = new DateTime(2000, 1, 1, 0, 0, 3, DateTimeKind.Utc);
            this.C1C.C1DateTimeBetweenA = new DateTime(2000, 1, 1, 0, 0, 5, DateTimeKind.Utc);
            this.C1C.C1DateTimeBetweenB = new DateTime(2000, 1, 1, 0, 0, 5, DateTimeKind.Utc);
            this.C1D.C1DateTimeBetweenA = new DateTime(2000, 1, 1, 0, 0, 3, DateTimeKind.Utc);
            this.C1D.C1DateTimeBetweenB = new DateTime(2000, 1, 1, 0, 0, 10, DateTimeKind.Utc);

            this.C1B.I1AllorsDateTime = new DateTime(2000, 1, 1, 0, 0, 4, DateTimeKind.Utc);
            this.C1C.I1AllorsDateTime = new DateTime(2000, 1, 1, 0, 0, 5, DateTimeKind.Utc);
            this.C1D.I1AllorsDateTime = new DateTime(2000, 1, 1, 0, 0, 5, DateTimeKind.Utc);

            this.C1B.S1AllorsDateTime = new DateTime(2000, 1, 1, 0, 0, 4, DateTimeKind.Utc);
            this.C1C.S1AllorsDateTime = new DateTime(2000, 1, 1, 0, 0, 5, DateTimeKind.Utc);
            this.C1D.S1AllorsDateTime = new DateTime(2000, 1, 1, 0, 0, 5, DateTimeKind.Utc);

            this.C1B.I12AllorsDateTime = new DateTime(2000, 1, 1, 0, 0, 4, DateTimeKind.Utc);
            this.C1C.I12AllorsDateTime = new DateTime(2000, 1, 1, 0, 0, 5, DateTimeKind.Utc);
            this.C1D.I12AllorsDateTime = new DateTime(2000, 1, 1, 0, 0, 5, DateTimeKind.Utc);
            this.C2B.I12AllorsDateTime = new DateTime(2000, 1, 1, 0, 0, 4, DateTimeKind.Utc);
            this.C2C.I12AllorsDateTime = new DateTime(2000, 1, 1, 0, 0, 5, DateTimeKind.Utc);
            this.C2D.I12AllorsDateTime = new DateTime(2000, 1, 1, 0, 0, 5, DateTimeKind.Utc);

            this.C1B.S1234AllorsDateTime = new DateTime(2000, 1, 1, 0, 0, 4, DateTimeKind.Utc);
            this.C1C.S1234AllorsDateTime = new DateTime(2000, 1, 1, 0, 0, 5, DateTimeKind.Utc);
            this.C1D.S1234AllorsDateTime = new DateTime(2000, 1, 1, 0, 0, 5, DateTimeKind.Utc);
            this.C2B.S1234AllorsDateTime = new DateTime(2000, 1, 1, 0, 0, 4, DateTimeKind.Utc);
            this.C2C.S1234AllorsDateTime = new DateTime(2000, 1, 1, 0, 0, 5, DateTimeKind.Utc);
            this.C2D.S1234AllorsDateTime = new DateTime(2000, 1, 1, 0, 0, 5, DateTimeKind.Utc);
            this.C3B.S1234AllorsDateTime = new DateTime(2000, 1, 1, 0, 0, 4, DateTimeKind.Utc);
            this.C3C.S1234AllorsDateTime = new DateTime(2000, 1, 1, 0, 0, 5, DateTimeKind.Utc);
            this.C3D.S1234AllorsDateTime = new DateTime(2000, 1, 1, 0, 0, 5, DateTimeKind.Utc);
            this.C4B.S1234AllorsDateTime = new DateTime(2000, 1, 1, 0, 0, 4, DateTimeKind.Utc);
            this.C4C.S1234AllorsDateTime = new DateTime(2000, 1, 1, 0, 0, 5, DateTimeKind.Utc);
            this.C4D.S1234AllorsDateTime = new DateTime(2000, 1, 1, 0, 0, 5, DateTimeKind.Utc);

            // Float
            this.C1B.C1AllorsDouble = 1;
            this.C1C.C1AllorsDouble = 2;
            this.C1D.C1AllorsDouble = 2;

            this.C1B.C1FloatLessThan = 0;
            this.C1C.C1FloatLessThan = 2;
            this.C1D.C1FloatLessThan = 4;

            this.C1B.C1FloatGreaterThan = 0;
            this.C1C.C1FloatGreaterThan = 2;
            this.C1D.C1FloatGreaterThan = 4;

            this.C1B.C1FloatBetweenA = -10;
            this.C1B.C1FloatBetweenB = 0;
            this.C1C.C1FloatBetweenA = 2;
            this.C1C.C1FloatBetweenB = 2;
            this.C1D.C1FloatBetweenA = 0;
            this.C1D.C1FloatBetweenB = 10;

            this.C1B.I1AllorsDouble = 1;
            this.C1C.I1AllorsDouble = 2;
            this.C1D.I1AllorsDouble = 2;

            this.C1B.S1AllorsDouble = 1;
            this.C1C.S1AllorsDouble = 2;
            this.C1D.S1AllorsDouble = 2;

            this.C1B.I12AllorsDouble = 1;
            this.C1C.I12AllorsDouble = 2;
            this.C1D.I12AllorsDouble = 2;
            this.C2B.I12AllorsDouble = 1;
            this.C2C.I12AllorsDouble = 2;
            this.C2D.I12AllorsDouble = 2;

            this.C1B.S1234AllorsDouble = 1;
            this.C1C.S1234AllorsDouble = 2;
            this.C1D.S1234AllorsDouble = 2;
            this.C2B.S1234AllorsDouble = 1;
            this.C2C.S1234AllorsDouble = 2;
            this.C2D.S1234AllorsDouble = 2;
            this.C3B.S1234AllorsDouble = 1;
            this.C3C.S1234AllorsDouble = 2;
            this.C3D.S1234AllorsDouble = 2;
            this.C4B.S1234AllorsDouble = 1;
            this.C4C.S1234AllorsDouble = 2;
            this.C4D.S1234AllorsDouble = 2;

            // Decimal
            this.C1B.C1AllorsDecimal = 1;
            this.C1C.C1AllorsDecimal = 2;
            this.C1D.C1AllorsDecimal = 2;

            this.C1B.C1DecimalLessThan = 0;
            this.C1C.C1DecimalLessThan = 2;
            this.C1D.C1DecimalLessThan = 4;

            this.C1B.C1DecimalGreaterThan = 0;
            this.C1C.C1DecimalGreaterThan = 2;
            this.C1D.C1DecimalGreaterThan = 4;

            this.C1B.C1DecimalBetweenA = -10;
            this.C1B.C1DecimalBetweenB = 0;
            this.C1C.C1DecimalBetweenA = 2;
            this.C1C.C1DecimalBetweenB = 2;
            this.C1D.C1DecimalBetweenA = 0;
            this.C1D.C1DecimalBetweenB = 10;

            this.C1B.I1AllorsDecimal = 1;
            this.C1C.I1AllorsDecimal = 2;
            this.C1D.I1AllorsDecimal = 2;

            this.C1B.S1AllorsDecimal = 1;
            this.C1C.S1AllorsDecimal = 2;
            this.C1D.S1AllorsDecimal = 2;

            this.C1B.I12AllorsDecimal = 1;
            this.C1C.I12AllorsDecimal = 2;
            this.C1D.I12AllorsDecimal = 2;
            this.C2B.I12AllorsDecimal = 1;
            this.C2C.I12AllorsDecimal = 2;
            this.C2D.I12AllorsDecimal = 2;

            this.C1B.S1234AllorsDecimal = 1;
            this.C1C.S1234AllorsDecimal = 2;
            this.C1D.S1234AllorsDecimal = 2;
            this.C2B.S1234AllorsDecimal = 1;
            this.C2C.S1234AllorsDecimal = 2;
            this.C2D.S1234AllorsDecimal = 2;
            this.C3B.S1234AllorsDecimal = 1;
            this.C3C.S1234AllorsDecimal = 2;
            this.C3D.S1234AllorsDecimal = 2;
            this.C4B.S1234AllorsDecimal = 1;
            this.C4C.S1234AllorsDecimal = 2;
            this.C4D.S1234AllorsDecimal = 2;

            // Composites
            this.C1B.C1C1one2one = this.C1B;
            this.C1C.C1C1one2one = this.C1C;
            this.C1D.C1C1one2one = this.C1D;

            this.C1B.C1C2one2one = this.C2B;
            this.C1C.C1C2one2one = this.C2C;
            this.C1D.C1C2one2one = this.C2D;

            this.C1B.C1C3one2one = this.C3B;
            this.C1C.C1C3one2one = this.C3C;
            this.C1D.C1C3one2one = this.C3D;

            this.C3B.C3C4one2one = this.C4B;
            this.C3C.C3C4one2one = this.C4C;
            this.C3D.C3C4one2one = this.C4D;

            this.C1B.I1I2one2one = this.C2B;
            this.C1C.I1I2one2one = this.C2C;
            this.C1D.I1I2one2one = this.C2D;

            this.C1B.S1S2one2one = this.C2B;
            this.C1C.S1S2one2one = this.C2C;
            this.C1D.S1S2one2one = this.C2D;

            this.C1B.I12C2one2one = this.C2B;
            this.C1C.I12C2one2one = this.C2C;
            this.C1D.I12C2one2one = this.C2D;
            this.C2A.I12C2one2one = this.C2A;

            this.C1B.I12C3one2one = this.C3B;
            this.C1C.I12C3one2one = this.C3C;
            this.C1D.I12C3one2one = this.C3D;
            this.C2A.I12C3one2one = this.C3A;

            this.C1B.S1234C2one2one = this.C2B;
            this.C1C.S1234C2one2one = this.C2C;
            this.C1D.S1234C2one2one = this.C2D;
            this.C2A.S1234C2one2one = this.C2A;

            this.C1B.C1I12one2one = this.C1B;
            this.C1C.C1I12one2one = this.C2B;
            this.C1D.C1I12one2one = this.C2C;

            this.C1B.S1234one2one = this.C1B;
            this.C1C.S1234one2one = this.C2B;
            this.C1D.S1234one2one = this.C3B;
            this.C2B.S1234one2one = this.C1C;
            this.C2C.S1234one2one = this.C2C;
            this.C2D.S1234one2one = this.C3C;
            this.C3B.S1234one2one = this.C1D;
            this.C3C.S1234one2one = this.C2D;
            this.C3D.S1234one2one = this.C3D;

            this.C1B.AddC1C1one2many(this.C1B);
            this.C1C.AddC1C1one2many(this.C1C);
            this.C1C.AddC1C1one2many(this.C1D);

            this.C1B.AddC1C2one2many(this.C2B);
            this.C1C.AddC1C2one2many(this.C2C);
            this.C1C.AddC1C2one2many(this.C2D);

            this.C3B.AddC3C4one2many(this.C4B);
            this.C3C.AddC3C4one2many(this.C4C);
            this.C3C.AddC3C4one2many(this.C4D);

            this.C1B.AddI1I2one2many(this.C2B);
            this.C1C.AddI1I2one2many(this.C2C);
            this.C1C.AddI1I2one2many(this.C2D);

            this.C1B.AddS1S2one2many(this.C2B);
            this.C1C.AddS1S2one2many(this.C2C);
            this.C1C.AddS1S2one2many(this.C2D);

            this.C1B.AddI12C2one2many(this.C2B);
            this.C2C.AddI12C2one2many(this.C2C);
            this.C2C.AddI12C2one2many(this.C2D);

            this.C1B.AddS1234C2one2many(this.C2B);
            this.C3C.AddS1234C2one2many(this.C2C);
            this.C3C.AddS1234C2one2many(this.C2D);

            this.C1B.AddC1I12one2many(this.C1B);
            this.C1C.AddC1I12one2many(this.C2C);
            this.C1C.AddC1I12one2many(this.C2D);

            this.C1B.AddS1234one2many(this.C1B);
            this.C3C.AddS1234one2many(this.C1C);
            this.C3C.AddS1234one2many(this.C1D);

            this.C1B.C1C1many2one = this.C1B;
            this.C1C.C1C1many2one = this.C1C;
            this.C1D.C1C1many2one = this.C1C;

            this.C1B.C1C2many2one = this.C2B;
            this.C1C.C1C2many2one = this.C2C;
            this.C1D.C1C2many2one = this.C2C;

            this.C3B.C3C4many2one = this.C4B;
            this.C3C.C3C4many2one = this.C4C;
            this.C3D.C3C4many2one = this.C4C;

            this.C1B.I1I2many2one = this.C2B;
            this.C1C.I1I2many2one = this.C2C;
            this.C1D.I1I2many2one = this.C2C;

            this.C1B.S1S2many2one = this.C2B;
            this.C1C.S1S2many2one = this.C2C;
            this.C1D.S1S2many2one = this.C2C;

            this.C1B.I12C2many2one = this.C2B;
            this.C2C.I12C2many2one = this.C2C;
            this.C2D.I12C2many2one = this.C2C;

            this.C1B.S1234C2many2one = this.C2B;
            this.C3C.S1234C2many2one = this.C2C;
            this.C3D.S1234C2many2one = this.C2C;

            this.C1B.C1I12many2one = this.C1B;
            this.C1C.C1I12many2one = this.C2C;
            this.C1D.C1I12many2one = this.C2C;

            this.C1B.S1234many2one = this.C1B;
            this.C3C.S1234many2one = this.C1C;
            this.C3D.S1234many2one = this.C1C;

            this.C1B.I12I34many2one = this.C3B;
            this.C2B.I12I34many2one = this.C4B;
            this.C2D.I12I34many2one = this.C4B;

            this.C1B.AddC1C1many2many(this.C1B);
            this.C1C.AddC1C1many2many(this.C1B);
            this.C1D.AddC1C1many2many(this.C1B);
            this.C1C.AddC1C1many2many(this.C1C);
            this.C1D.AddC1C1many2many(this.C1C);
            this.C1D.AddC1C1many2many(this.C1D);

            this.C1B.AddC1C2many2many(this.C2B);
            this.C1C.AddC1C2many2many(this.C2B);
            this.C1D.AddC1C2many2many(this.C2B);
            this.C1C.AddC1C2many2many(this.C2C);
            this.C1D.AddC1C2many2many(this.C2C);
            this.C1D.AddC1C2many2many(this.C2D);

            this.C1B.AddI1I2many2many(this.C2B);
            this.C1C.AddI1I2many2many(this.C2B);
            this.C1C.AddI1I2many2many(this.C2C);
            this.C1D.AddI1I2many2many(this.C2B);
            this.C1D.AddI1I2many2many(this.C2C);
            this.C1D.AddI1I2many2many(this.C2D);

            this.C1B.AddS1S2many2many(this.C2B);
            this.C1C.AddS1S2many2many(this.C2B);
            this.C1C.AddS1S2many2many(this.C2C);
            this.C1D.AddS1S2many2many(this.C2B);
            this.C1D.AddS1S2many2many(this.C2C);
            this.C1D.AddS1S2many2many(this.C2D);

            this.C1B.AddI12C2many2many(this.C2B);
            this.C1C.AddI12C2many2many(this.C2B);
            this.C1C.AddI12C2many2many(this.C2C);
            this.C1D.AddI12C2many2many(this.C2B);
            this.C1D.AddI12C2many2many(this.C2C);
            this.C1D.AddI12C2many2many(this.C2D);
            this.C2A.AddI12C2many2many(this.C2A);
            this.C2A.AddI12C2many2many(this.C2B);
            this.C2A.AddI12C2many2many(this.C2C);
            this.C2A.AddI12C2many2many(this.C2D);

            this.C1B.AddI12I34many2many(this.C3B);
            this.C1C.AddI12I34many2many(this.C3B);
            this.C1C.AddI12I34many2many(this.C3C);
            this.C1D.AddI12I34many2many(this.C3B);
            this.C1D.AddI12I34many2many(this.C3C);
            this.C1D.AddI12I34many2many(this.C3D);
            this.C2A.AddI12I34many2many(this.C4A);
            this.C2A.AddI12I34many2many(this.C4B);
            this.C2A.AddI12I34many2many(this.C4C);
            this.C2A.AddI12I34many2many(this.C4D);

            this.C1B.AddS1234C2many2many(this.C2B);
            this.C1C.AddS1234C2many2many(this.C2B);
            this.C1C.AddS1234C2many2many(this.C2C);
            this.C1D.AddS1234C2many2many(this.C2B);
            this.C1D.AddS1234C2many2many(this.C2C);
            this.C1D.AddS1234C2many2many(this.C2D);
            this.C2A.AddS1234C2many2many(this.C2A);
            this.C2A.AddS1234C2many2many(this.C2B);
            this.C2A.AddS1234C2many2many(this.C2C);
            this.C2A.AddS1234C2many2many(this.C2D);

            this.C1B.AddC1I12many2many(this.C1B);
            this.C1B.AddC1I12many2many(this.C2B);
            this.C1C.AddC1I12many2many(this.C2B);
            this.C1C.AddC1I12many2many(this.C2C);
            this.C1D.AddC1I12many2many(this.C2B);
            this.C1D.AddC1I12many2many(this.C2C);
            this.C1D.AddC1I12many2many(this.C2D);

            this.C1B.AddS1234many2many(this.C1B);
            this.C1B.AddS1234many2many(this.C1A);
            this.C1C.AddS1234many2many(this.C2B);
            this.C1C.AddS1234many2many(this.C1A);
            this.C1D.AddS1234many2many(this.C3B);
            this.C1D.AddS1234many2many(this.C1A);
            this.C2B.AddS1234many2many(this.C1C);
            this.C2B.AddS1234many2many(this.C1A);
            this.C2C.AddS1234many2many(this.C2C);
            this.C2C.AddS1234many2many(this.C1A);
            this.C2D.AddS1234many2many(this.C3C);
            this.C2D.AddS1234many2many(this.C1A);
            this.C3B.AddS1234many2many(this.C1D);
            this.C3B.AddS1234many2many(this.C1A);
            this.C3C.AddS1234many2many(this.C2D);
            this.C3C.AddS1234many2many(this.C1A);
            this.C3D.AddS1234many2many(this.C3D);
            this.C3D.AddS1234many2many(this.C1A);


            this.C1B.ClassName = "c1";
            this.C3B.ClassName = "c3";
        }
Beispiel #2
0
        private void Populate(ISession session)
        {
            this.c1A = C1.Create(session);
            this.c1B = C1.Create(session);
            this.c1C = C1.Create(session);
            this.c1D = C1.Create(session);
            this.c2A = C2.Create(session);
            this.c2B = C2.Create(session);
            this.c2C = C2.Create(session);
            this.c2D = C2.Create(session);
            this.c3A = C3.Create(session);
            this.c3B = C3.Create(session);
            this.c3C = C3.Create(session);
            this.c3D = C3.Create(session);
            this.c4A = C4.Create(session);
            this.c4B = C4.Create(session);
            this.c4C = C4.Create(session);
            this.c4D = C4.Create(session);

            IObject[] allObjects =
            {
                this.c1A, this.c1B, this.c1C, this.c1D, this.c2A, this.c2B, this.c2C, this.c2D,
                this.c3A, this.c3B, this.c3C, this.c3D, this.c4A, this.c4B, this.c4C, this.c4D
            };

            this.c1A.C1AllorsString   = string.Empty; // emtpy string
            this.c1A.C1AllorsInteger  = -1;
            this.c1A.C1AllorsDecimal  = 1.1m;
            this.c1A.C1AllorsDouble   = 1.1d;
            this.c1A.C1AllorsBoolean  = true;
            this.c1A.C1AllorsDateTime = new DateTime(1973, 3, 27, 12, 1, 2, 3, DateTimeKind.Utc);
            this.c1A.C1AllorsUnique   = new Guid(GuidString);
            this.c1A.C1AllorsBinary   = new byte[0];

            this.c1B.C1AllorsString = "a1";
            this.c1B.C1AllorsBinary = new byte[] { 0, 1, 2, 3 };
            this.c1B.C1C2one2one    = this.c2A;
            this.c1B.C1C2many2one   = this.c2A;
            this.c1C.C1C2many2one   = this.c2A;
            this.c1B.AddC1C2one2many(this.c2A);
            this.c1B.AddC1C2one2many(this.c2B);
            this.c1B.AddC1C2one2many(this.c2C);
            this.c1B.AddC1C2one2many(this.c2D);
            this.c1B.AddC1C2many2many(this.c2A);
            this.c1B.AddC1C2many2many(this.c2B);
            this.c1B.AddC1C2many2many(this.c2C);
            this.c1B.AddC1C2many2many(this.c2D);

            this.c1C.C1AllorsString = "a2";
            this.c1C.C1AllorsBinary = null;

            this.c3A.I34AllorsString = "c3a";
            this.c4A.I34AllorsString = "c4a";

            foreach (S1234 allorsObject in allObjects)
            {
                foreach (S1234 addObject in allObjects)
                {
                    allorsObject.AddS1234many2many(addObject);
                }
            }

            session.Commit();
        }