Beispiel #1
0
 /// <summary>
 /// 获取32位单精度浮点数记录
 /// </summary>
 /// <param name="index">记录索引(从1开始计数,2字节单位)</param>
 /// <returns>记录内容</returns>
 private Single GetSingleRecord(Int16 index)
 {
     return(C3DBitConverter.ToSingle(this._data, (index - 1) * 2));
 }
Beispiel #2
0
        /// <summary>
        /// 获取指定索引的参数数据
        /// </summary>
        /// <typeparam name="T">参数类型</typeparam>
        /// <param name="index">指定索引(从0开始计数)</param>
        /// <exception cref="C3DException">数据类型错误</exception>
        /// <returns>参数数据</returns>
        public T GetData <T>(Int32 index)
        {
            #region Base Type
            if (typeof(T) == typeof(Char))
            {
                return((T)(Object)(Char)this._parameterData[index]);
            }

            if (typeof(T) == typeof(Byte))
            {
                return((T)(Object)this._parameterData[index]);
            }

            if (typeof(T) == typeof(Int16))
            {
                return((T)(Object)C3DBitConverter.ToInt16(this._parameterData, index * sizeof(Int16)));
            }

            if (typeof(T) == typeof(UInt16))
            {
                return((T)(Object)(UInt16)C3DBitConverter.ToInt16(this._parameterData, index * sizeof(UInt16)));
            }

            if (typeof(T) == typeof(Single))
            {
                return((T)(Object)C3DBitConverter.ToSingle(this._parameterData, index * sizeof(Single)));
            }

            if (typeof(T) == typeof(String))
            {
                if (this._dimensions == null || this._dimensions.Length != 1 || this._parameterType != C3DParameterType.Char)
                {
                    throw new C3DException("Parameter \"" + this.Name + "\" is not string type.");
                }

                return((T)(Object)this.ReadStringFromBytes(this._parameterData, 0, this._dimensions[0]));
            }
            #endregion

            #region 1D-Array
            if (typeof(T) == typeof(Char[]))
            {
                return((T)(Object)this.Get1DArray <Char>());
            }

            if (typeof(T) == typeof(Byte[]))
            {
                return((T)(Object)this.Get1DArray <Byte>());
            }

            if (typeof(T) == typeof(Int16[]))
            {
                return((T)(Object)this.Get1DArray <Int16>());
            }

            if (typeof(T) == typeof(UInt16[]))
            {
                return((T)(Object)this.Get1DArray <UInt16>());
            }

            if (typeof(T) == typeof(Single[]))
            {
                return((T)(Object)this.Get1DArray <Single>());
            }
            if (typeof(T) == typeof(String[]))
            {
                if (this._dimensions == null || this._dimensions.Length != 2 || this._parameterType != C3DParameterType.Char)
                {
                    throw new C3DException("Parameter \"" + Name + "\" is not string array type.");
                }

                String[] ret = new String[this._dimensions[1]];

                for (Int32 i = 0; i < this._dimensions[1]; i++)
                {
                    ret[i] = this.ReadStringFromBytes(this._parameterData, i * this._dimensions[0], this._dimensions[0]);
                }

                return((T)(Object)ret);
            }
            #endregion

            #region 2D-Array
            if (typeof(T) == typeof(Char[, ]))
            {
                return((T)(Object)this.Get2DArray <Char>());
            }

            if (typeof(T) == typeof(Byte[, ]))
            {
                return((T)(Object)this.Get2DArray <Byte>());
            }

            if (typeof(T) == typeof(Int16[, ]))
            {
                return((T)(Object)this.Get2DArray <Int16>());
            }

            if (typeof(T) == typeof(UInt16[, ]))
            {
                return((T)(Object)this.Get2DArray <UInt16>());
            }

            if (typeof(T) == typeof(Single[, ]))
            {
                return((T)(Object)this.Get2DArray <Single>());
            }
            #endregion

            #region 3D-Array
            if (typeof(T) == typeof(Char[, , ]))
            {
                return((T)(Object)this.Get3DArray <Char>());
            }

            if (typeof(T) == typeof(Byte[, , ]))
            {
                return((T)(Object)this.Get3DArray <Byte>());
            }

            if (typeof(T) == typeof(Int16[, , ]))
            {
                return((T)(Object)this.Get3DArray <Int16>());
            }

            if (typeof(T) == typeof(UInt16[, , ]))
            {
                return((T)(Object)this.Get3DArray <UInt16>());
            }

            if (typeof(T) == typeof(Single[, , ]))
            {
                return((T)(Object)this.Get3DArray <Single>());
            }
            #endregion

            throw new C3DException("Parameter type is unknown.");
        }
Beispiel #3
0
        /// <summary>
        /// 更新参数内数据
        /// </summary>
        /// <param name="parameterType">参数类型</param>
        /// <param name="processorType">处理器类型</param>
        /// <param name="dimensionCount">维数</param>
        private void UpdateData(C3DParameterType parameterType, C3DProcessorType processorType, Int32 dimensionCount)
        {
            #region Basic Type
            if (dimensionCount == 0)
            {
                if (parameterType == C3DParameterType.Int16)
                {
                    this.InternalSetData <Int16>(C3DBitConverter.ToInt16(processorType, this._parameterData));
                }
                else if (parameterType == C3DParameterType.Single)
                {
                    this.InternalSetData <Single>(C3DBitConverter.ToSingle(processorType, this._parameterData));
                }

                return;
            }
            #endregion

            #region 1D-Array
            if (dimensionCount == 1)
            {
                if (parameterType == C3DParameterType.Int16)
                {
                    Byte[][] datas   = this.Get1DByteArray(sizeof(Int16));
                    Int16[]  newdata = new Int16[datas.Length];

                    for (Int32 i = 0; i < datas.Length; i++)
                    {
                        newdata[i] = C3DBitConverter.ToInt16(processorType, datas[i]);
                    }

                    this.InternalSetData <Int16[]>(newdata);
                }
                else if (parameterType == C3DParameterType.Single)
                {
                    Byte[][] datas   = this.Get1DByteArray(sizeof(Single));
                    Single[] newdata = new Single[datas.Length];

                    for (Int32 i = 0; i < datas.Length; i++)
                    {
                        newdata[i] = C3DBitConverter.ToSingle(processorType, datas[i]);
                    }

                    this.InternalSetData <Single[]>(newdata);
                }

                return;
            }
            #endregion

            #region 2D-Array
            if (dimensionCount == 2)
            {
                if (parameterType == C3DParameterType.Int16)
                {
                    Byte[, ][] datas = this.Get2DByteArray(sizeof(Int16));
                    Int16[,] newdata = new Int16[datas.GetLength(0), datas.GetLength(1)];

                    for (Int32 x = 0; x < datas.GetLength(0); x++)
                    {
                        for (Int32 y = 0; y < datas.GetLength(1); y++)
                        {
                            newdata[x, y] = C3DBitConverter.ToInt16(processorType, datas[x, y]);
                        }
                    }

                    this.InternalSetData <Int16[, ]>(newdata);
                }
                else if (parameterType == C3DParameterType.Single)
                {
                    Byte[, ][] datas = this.Get2DByteArray(sizeof(Single));
                    Single[,] newdata = new Single[datas.GetLength(0), datas.GetLength(1)];

                    for (Int32 x = 0; x < datas.GetLength(0); x++)
                    {
                        for (Int32 y = 0; y < datas.GetLength(1); y++)
                        {
                            newdata[x, y] = C3DBitConverter.ToSingle(processorType, datas[x, y]);
                        }
                    }

                    this.InternalSetData <Single[, ]>(newdata);
                }

                return;
            }
            #endregion

            #region 3D-Array
            if (dimensionCount == 3)
            {
                if (parameterType == C3DParameterType.Int16)
                {
                    Byte[, , ][] datas = this.Get3DByteArray(sizeof(Int16));
                    Int16[, ,] newdata = new Int16[datas.GetLength(0), datas.GetLength(1), datas.GetLength(2)];

                    for (Int32 x = 0; x < datas.GetLength(0); x++)
                    {
                        for (Int32 y = 0; y < datas.GetLength(1); y++)
                        {
                            for (Int32 z = 0; z < datas.GetLength(2); z++)
                            {
                                newdata[x, y, z] = C3DBitConverter.ToInt16(processorType, datas[x, y, z]);
                            }
                        }
                    }

                    this.InternalSetData <Int16[, , ]>(newdata);
                }
                else if (parameterType == C3DParameterType.Single)
                {
                    Byte[, , ][] datas = this.Get3DByteArray(sizeof(Single));
                    Single[, ,] newdata = new Single[datas.GetLength(0), datas.GetLength(1), datas.GetLength(2)];

                    for (Int32 x = 0; x < datas.GetLength(0); x++)
                    {
                        for (Int32 y = 0; y < datas.GetLength(1); y++)
                        {
                            for (Int32 z = 0; z < datas.GetLength(2); z++)
                            {
                                newdata[x, y, z] = C3DBitConverter.ToSingle(processorType, datas[x, y, z]);
                            }
                        }
                    }

                    this.InternalSetData <Single[, , ]>(newdata);
                }

                return;
            }
            #endregion
        }
Beispiel #4
0
        /// <summary>
        /// 从当前流中读取下一个32位单精度浮点数
        /// </summary>
        /// <returns>下一个32位单精度浮点数</returns>
        internal Single ReadSingle()
        {
            Byte[] data = this.ReadBytes(4);

            return(C3DBitConverter.ToSingle(this._processorType, data));
        }