Beispiel #1
0
        public void T08_PreserveReferenceToTheSameArray()
        {
            using (var ms = new MemoryStream())
            {
                var s = new SlimSerializer();

                var bytes   = new byte[] { 0x07, 0x12 };
                var strings = new string[] { "Veingarten", "Vecherovskiy", "Zahar Gubar'" };
                var ints    = new int[] { -100, 2345, 19044, 888889 };
                var dIn     = new C11()
                {
                    FBytes = bytes,
                    FC11   = new C11_1()
                    {
                        FBytes_1 = bytes, FStrings_1 = strings, FInts_1 = ints
                    },
                    FC12 = new C11_2()
                    {
                        FBytes_2 = bytes, FStrings_2 = strings, FInts_2 = ints
                    }
                };

                s.Serialize(ms, dIn);
                ms.Seek(0, SeekOrigin.Begin);

                var dOut = (C11)s.Deserialize(ms);

                Assert.AreSame(dOut.FBytes, dOut.FC11.FBytes_1);
                Assert.AreSame(dOut.FBytes, dOut.FC12.FBytes_2);

                Assert.AreSame(dOut.FC11.FStrings_1, dOut.FC12.FStrings_2);
                Assert.AreSame(dOut.FC11.FInts_1, dOut.FC12.FInts_2);
            }
        }
        static int T2_LazyMap()
        {
            int sum = 0;

            for (int i = 0; i < repeats; i++)
            {
                foreach (var d in _testDataToSwitchOn)
                {
                    sum += _typeSwitchDispatch.GetIndex(d) switch
                    {
                        0 when d is C12 x => 12,
                        1 when d is C11 x => 11,
                        2 when d is C10 x => 10,
                        3 when d is C9 x => 9,
                        4 when d is C8 x => 8,
                        5 when d is C7 x => 7,
                        6 when d is C6 x => 6,
                        7 when d is C5 x => 5,
                        8 when d is C4 x => 4,
                        9 when d is C3 x => 3,
                        10 when d is C2 x => 2,
                        11 when d is C1 x => 1,
                        -1 => - 1,
                        _ => throw null,
                    };
                }
            }

            return(sum);
        }
Beispiel #3
0
        public static void TestMatch()
        {
            OneOf <C1, C2, C3, C4, C5, C6, C7, C8, C9> oo1 = new C1();

            RunTest("Match1", () => oo1.Match((C1 v) => 1, (C2 v) => 2, (C3 v) => 3, (C4 v) => 4, (C5 v) => 5, (C6 v) => 6, (C7 v) => 7, (C8 v) => 8, (C9 v) => 9));

            OneOf <C1, C2, C3, C4, C5, C6, C7, C8, C9> oo5 = new C5();

            RunTest("Match5", () => oo5.Match((C1 v) => 1, (C2 v) => 2, (C3 v) => 3, (C4 v) => 4, (C5 v) => 5, (C6 v) => 6, (C7 v) => 7, (C8 v) => 8, (C9 v) => 9));

            OneOf <C1, C2, C3, C4, C5, C6, C7, C8, C9> oo9 = new C9();

            RunTest("Match9", () => oo9.Match((C1 v) => 1, (C2 v) => 2, (C3 v) => 3, (C4 v) => 4, (C5 v) => 5, (C6 v) => 6, (C7 v) => 7, (C8 v) => 8, (C9 v) => 9));

            OneOf <C1, C2, C3, C4, C5, C6, C7, C8, C9> oo11 = new C11();

            RunTest("Match11", () => oo9.Match((C1 v) => 1, (C2 v) => 2, (C3 v) => 3, (C4 v) => 4, (C5 v) => 5, (C6 v) => 6, (C7 v) => 7, (C8 v) => 8, (C9 v) => 9));

            OneOf <C1, C2, C3, C4, C5, C6, C7, C8, C9> oo15 = new C15();

            RunTest("Match15", () => oo9.Match((C1 v) => 1, (C2 v) => 2, (C3 v) => 3, (C4 v) => 4, (C5 v) => 5, (C6 v) => 6, (C7 v) => 7, (C8 v) => 8, (C9 v) => 9));

            OneOf <C1, C2, C3, C4, C5, C6, C7, C8, C9> oo19 = new C19();

            RunTest("Match19", () => oo9.Match((C1 v) => 1, (C2 v) => 2, (C3 v) => 3, (C4 v) => 4, (C5 v) => 5, (C6 v) => 6, (C7 v) => 7, (C8 v) => 8, (C9 v) => 9));
        }
Beispiel #4
0
        private static void TestMatch()
        {
            OneOf <C1, C2, C3, C4, C5, C6, C7, C8, C9> oo1 = new C1();

            RunTest("Match1", () => oo1.Match((C1 v) => 1).Match((C2 v) => 2).Match((C3 v) => 3).Match((C4 v) => 4).Match((C5 v) => 5).Match((C6 v) => 6).Match((C7 v) => 7).Match((C8 v) => 8).Match((C9 v) => 9));

            OneOf <C1, C2, C3, C4, C5, C6, C7, C8, C9> oo5 = new C5();

            RunTest("Match5", () => oo5.Match((C1 v) => 1).Match((C2 v) => 2).Match((C3 v) => 3).Match((C4 v) => 4).Match((C5 v) => 5).Match((C6 v) => 6).Match((C7 v) => 7).Match((C8 v) => 8).Match((C9 v) => 9));

            OneOf <C1, C2, C3, C4, C5, C6, C7, C8, C9> oo9 = new C9();

            RunTest("Match9", () => oo9.Match((C1 v) => 1).Match((C2 v) => 2).Match((C3 v) => 3).Match((C4 v) => 4).Match((C5 v) => 5).Match((C6 v) => 6).Match((C7 v) => 7).Match((C8 v) => 8).Match((C9 v) => 9));

            OneOf <C1, C2, C3, C4, C5, C6, C7, C8, C9> oo11 = new C11();

            RunTest("Match11", () => oo9.Match((C1 v) => 1).Match((C2 v) => 2).Match((C3 v) => 3).Match((C4 v) => 4).Match((C5 v) => 5).Match((C6 v) => 6).Match((C7 v) => 7).Match((C8 v) => 8).Match((C9 v) => 9));

            OneOf <C1, C2, C3, C4, C5, C6, C7, C8, C9> oo15 = new C15();

            RunTest("Match15", () => oo9.Match((C1 v) => 1).Match((C2 v) => 2).Match((C3 v) => 3).Match((C4 v) => 4).Match((C5 v) => 5).Match((C6 v) => 6).Match((C7 v) => 7).Match((C8 v) => 8).Match((C9 v) => 9));

            OneOf <C1, C2, C3, C4, C5, C6, C7, C8, C9> oo19 = new C19();

            RunTest("Match19", () => oo9.Match((C1 v) => 1).Match((C2 v) => 2).Match((C3 v) => 3).Match((C4 v) => 4).Match((C5 v) => 5).Match((C6 v) => 6).Match((C7 v) => 7).Match((C8 v) => 8).Match((C9 v) => 9));
        }
        static int T1_TypeSwitch()
        {
            int sum = 0;

            for (int i = 0; i < repeats; i++)
            {
                foreach (var d in _testDataToSwitchOn)
                {
                    sum += d switch
                    {
                        //C40 _ => 40,
                        //C39 _ => 39,
                        //C38 _ => 38,
                        //C37 _ => 37,
                        //C36 _ => 36,
                        //C35 _ => 35,
                        //C34 _ => 34,
                        //C33 _ => 33,
                        //C32 _ => 32,
                        //C31 _ => 31,
                        //C30 _ => 30,
                        //C29 _ => 29,
                        //C28 _ => 28,
                        //C27 _ => 27,
                        //C26 _ => 26,
                        //C25 _ => 25,
                        //C24 _ => 24,
                        //C23 _ => 23,
                        //C22 _ => 22,
                        //C21 _ => 21,
                        //C20 _ => 20,
                        //C19 _ => 19,
                        //C18 _ => 18,
                        //C17 _ => 17,
                        //C16 _ => 16,
                        //C15 _ => 15,
                        //C14 _ => 14,
                        //C13 _ => 13,
                        C12 _ => 12,
                        C11 _ => 11,
                        C10 x => 10,
                        C9 x => 9,
                        C8 x => 8,
                        C7 x => 7,
                        C6 x => 6,
                        C5 x => 5,
                        C4 x => 4,
                        C3 x => 3,
                        C2 x => 2,
                        C1 x => 1,
                             _ => - 1
                    };
                }
            }

            return(sum);
        }
Beispiel #6
0
        private void MonitorTimer_Tick(object sender, EventArgs e)
        {
            WorkState          workState = WorkState.UnKnown;
            C11                c11       = new C11();
            CommunicationState ComState  = usb.SendSymetric(c11, null);

            workState = (WorkState)c11.M1;
            //Console.WriteLine("work state: " + workState.ToString());
        }
Beispiel #7
0
        public void TestFieldNoInit()
        {
            Func <int> f = () => {
                var c = new C11();
                return(c.i);
            };

            this.Test(f);
        }
Beispiel #8
0
        public static void TestI7()
        {
            var a = new C10();
            I7 <int, string, bool> i = a;

            Assert.AreEqual(1, i.Foo());

            var a1 = new C11 <int, string, bool>();

            i = a1;
            Assert.AreEqual(1, i.Foo());

            var a2 = new C12 <int, string, bool>();
            I7 <I5 <int>, I5 <string>, I5 <bool> > i2 = a2;

            Assert.AreEqual(1, i2.Foo());

            var a3 = new C13 <int, string, bool>();
            I7 <I5 <I5 <int> >, I5 <I5 <string> >, I5 <I5 <bool> > > i3 = a3;

            Assert.AreEqual(1, i3.Foo());
        }
 public C11(C11 other)
 {
     throw new Exception("Wrong constructor!");
 }
Beispiel #10
0
 C11(C11 x)
 {
 }
 public void TestFieldNoInit() {
     Func<int> f = () => {
         var c = new C11();
         return c.i;
     };
     this.Test(f);
 }
Beispiel #12
0
    // Use this for initialization
    void Start()
    {
        PlayerIcon.GetComponent <SpriteRenderer>().enabled = true;
        A1.GetComponent <SpriteRenderer>().enabled         = false;
        A2.GetComponent <SpriteRenderer>().enabled         = false;
        A3.GetComponent <SpriteRenderer>().enabled         = false;
        A4.GetComponent <SpriteRenderer>().enabled         = false;
        A5.GetComponent <SpriteRenderer>().enabled         = false;
        A6.GetComponent <SpriteRenderer>().enabled         = false;
        A7.GetComponent <SpriteRenderer>().enabled         = false;
        A8.GetComponent <SpriteRenderer>().enabled         = false;
        A9.GetComponent <SpriteRenderer>().enabled         = false;
        A10.GetComponent <SpriteRenderer>().enabled        = false;
        A11.GetComponent <SpriteRenderer>().enabled        = false;
        B1.GetComponent <SpriteRenderer>().enabled         = false;
        B2.GetComponent <SpriteRenderer>().enabled         = false;
        B3.GetComponent <SpriteRenderer>().enabled         = false;
        B4.GetComponent <SpriteRenderer>().enabled         = false;
        B5.GetComponent <SpriteRenderer>().enabled         = false;
        B6.GetComponent <SpriteRenderer>().enabled         = false;
        B7.GetComponent <SpriteRenderer>().enabled         = false;
        B8.GetComponent <SpriteRenderer>().enabled         = false;
        B9.GetComponent <SpriteRenderer>().enabled         = false;
        B10.GetComponent <SpriteRenderer>().enabled        = false;
        B11.GetComponent <SpriteRenderer>().enabled        = false;
        C1.GetComponent <SpriteRenderer>().enabled         = false;
        C2.GetComponent <SpriteRenderer>().enabled         = false;
        C3.GetComponent <SpriteRenderer>().enabled         = false;
        C4.GetComponent <SpriteRenderer>().enabled         = false;
        C5.GetComponent <SpriteRenderer>().enabled         = false;
        C6.GetComponent <SpriteRenderer>().enabled         = false;
        C7.GetComponent <SpriteRenderer>().enabled         = false;
        C8.GetComponent <SpriteRenderer>().enabled         = false;
        C9.GetComponent <SpriteRenderer>().enabled         = false;
        C10.GetComponent <SpriteRenderer>().enabled        = false;
        C11.GetComponent <SpriteRenderer>().enabled        = false;
        D1.GetComponent <SpriteRenderer>().enabled         = false;
        D2.GetComponent <SpriteRenderer>().enabled         = false;
        D3.GetComponent <SpriteRenderer>().enabled         = false;
        D4.GetComponent <SpriteRenderer>().enabled         = false;
        D5.GetComponent <SpriteRenderer>().enabled         = false;
        D6.GetComponent <SpriteRenderer>().enabled         = false;
        D7.GetComponent <SpriteRenderer>().enabled         = false;
        D8.GetComponent <SpriteRenderer>().enabled         = false;
        D9.GetComponent <SpriteRenderer>().enabled         = false;
        D10.GetComponent <SpriteRenderer>().enabled        = false;
        D11.GetComponent <SpriteRenderer>().enabled        = false;
        E1.GetComponent <SpriteRenderer>().enabled         = false;
        E2.GetComponent <SpriteRenderer>().enabled         = false;
        E3.GetComponent <SpriteRenderer>().enabled         = false;
        E4.GetComponent <SpriteRenderer>().enabled         = false;
        E5.GetComponent <SpriteRenderer>().enabled         = false;
        E6.GetComponent <SpriteRenderer>().enabled         = false;
        E7.GetComponent <SpriteRenderer>().enabled         = false;
        E8.GetComponent <SpriteRenderer>().enabled         = false;
        E9.GetComponent <SpriteRenderer>().enabled         = false;
        E10.GetComponent <SpriteRenderer>().enabled        = false;
        E11.GetComponent <SpriteRenderer>().enabled        = false;
        F1.GetComponent <SpriteRenderer>().enabled         = false;
        F2.GetComponent <SpriteRenderer>().enabled         = false;
        F3.GetComponent <SpriteRenderer>().enabled         = false;
        F4.GetComponent <SpriteRenderer>().enabled         = false;
        F5.GetComponent <SpriteRenderer>().enabled         = false;
        F6.GetComponent <SpriteRenderer>().enabled         = false;
        F7.GetComponent <SpriteRenderer>().enabled         = false;
        F8.GetComponent <SpriteRenderer>().enabled         = false;
        F9.GetComponent <SpriteRenderer>().enabled         = false;
        F10.GetComponent <SpriteRenderer>().enabled        = false;
        F11.GetComponent <SpriteRenderer>().enabled        = false;
        G1.GetComponent <SpriteRenderer>().enabled         = false;
        G2.GetComponent <SpriteRenderer>().enabled         = false;
        G3.GetComponent <SpriteRenderer>().enabled         = false;
        G4.GetComponent <SpriteRenderer>().enabled         = false;
        G5.GetComponent <SpriteRenderer>().enabled         = false;
        G6.GetComponent <SpriteRenderer>().enabled         = false;
        G7.GetComponent <SpriteRenderer>().enabled         = false;
        G8.GetComponent <SpriteRenderer>().enabled         = false;
        G9.GetComponent <SpriteRenderer>().enabled         = false;
        G10.GetComponent <SpriteRenderer>().enabled        = false;
        G11.GetComponent <SpriteRenderer>().enabled        = false;
        H1.GetComponent <SpriteRenderer>().enabled         = false;
        H2.GetComponent <SpriteRenderer>().enabled         = false;
        H3.GetComponent <SpriteRenderer>().enabled         = false;
        H4.GetComponent <SpriteRenderer>().enabled         = false;
        H5.GetComponent <SpriteRenderer>().enabled         = false;
        H6.GetComponent <SpriteRenderer>().enabled         = false;
        H7.GetComponent <SpriteRenderer>().enabled         = false;
        H8.GetComponent <SpriteRenderer>().enabled         = false;
        H9.GetComponent <SpriteRenderer>().enabled         = false;
        H10.GetComponent <SpriteRenderer>().enabled        = false;
        H11.GetComponent <SpriteRenderer>().enabled        = false;
        I1.GetComponent <SpriteRenderer>().enabled         = false;
        I2.GetComponent <SpriteRenderer>().enabled         = false;
        I3.GetComponent <SpriteRenderer>().enabled         = false;
        I4.GetComponent <SpriteRenderer>().enabled         = false;
        I5.GetComponent <SpriteRenderer>().enabled         = false;
        I6.GetComponent <SpriteRenderer>().enabled         = false;
        I7.GetComponent <SpriteRenderer>().enabled         = false;
        I8.GetComponent <SpriteRenderer>().enabled         = false;
        I9.GetComponent <SpriteRenderer>().enabled         = false;
        I10.GetComponent <SpriteRenderer>().enabled        = false;
        I11.GetComponent <SpriteRenderer>().enabled        = false;
        J1.GetComponent <SpriteRenderer>().enabled         = false;
        J2.GetComponent <SpriteRenderer>().enabled         = false;
        J3.GetComponent <SpriteRenderer>().enabled         = false;
        J4.GetComponent <SpriteRenderer>().enabled         = false;
        J5.GetComponent <SpriteRenderer>().enabled         = false;
        J6.GetComponent <SpriteRenderer>().enabled         = false;
        J7.GetComponent <SpriteRenderer>().enabled         = false;
        J8.GetComponent <SpriteRenderer>().enabled         = false;
        J9.GetComponent <SpriteRenderer>().enabled         = false;
        J10.GetComponent <SpriteRenderer>().enabled        = false;
        J11.GetComponent <SpriteRenderer>().enabled        = false;
        K1.GetComponent <SpriteRenderer>().enabled         = false;
        K2.GetComponent <SpriteRenderer>().enabled         = false;
        K3.GetComponent <SpriteRenderer>().enabled         = false;
        K4.GetComponent <SpriteRenderer>().enabled         = false;
        K5.GetComponent <SpriteRenderer>().enabled         = false;
        K6.GetComponent <SpriteRenderer>().enabled         = false;
        K7.GetComponent <SpriteRenderer>().enabled         = false;
        K8.GetComponent <SpriteRenderer>().enabled         = false;
        K9.GetComponent <SpriteRenderer>().enabled         = false;
        K10.GetComponent <SpriteRenderer>().enabled        = false;
        K11.GetComponent <SpriteRenderer>().enabled        = false;
        float ratio = Screen.width / Screen.height;

        if (ratio < 2)
        {
            int screenx = 543;
            int screeny = 653;
        }
        else
        {
            int screenx = 743;
            int screeny = 853;
        }
    }