Beispiel #1
0
        private static void EmitI2I(
            EmitterContext context,
            ISrcDstFmt srcType,
            ISrcDstFmt dstType,
            Operand src,
            ByteSel byteSelection,
            int rd,
            bool absolute,
            bool negate,
            bool saturate,
            bool writeCC)
        {
            if ((srcType & ~ISrcDstFmt.S8) > ISrcDstFmt.U32 || (dstType & ~ISrcDstFmt.S8) > ISrcDstFmt.U32)
            {
                context.Config.GpuAccessor.Log("Invalid I2I encoding.");
                return;
            }

            bool srcIsSignedInt =
                srcType == ISrcDstFmt.S8 ||
                srcType == ISrcDstFmt.S16 ||
                srcType == ISrcDstFmt.S32;
            bool dstIsSignedInt =
                dstType == ISrcDstFmt.S8 ||
                dstType == ISrcDstFmt.S16 ||
                dstType == ISrcDstFmt.S32;
            bool srcIsSmallInt =
                srcType == ISrcDstFmt.U16 ||
                srcType == ISrcDstFmt.S16 ||
                srcType == ISrcDstFmt.U8 ||
                srcType == ISrcDstFmt.S8;

            if (srcIsSmallInt)
            {
                int size = srcType == ISrcDstFmt.U16 || srcType == ISrcDstFmt.S16 ? 16 : 8;

                src = srcIsSignedInt
                    ? context.BitfieldExtractS32(src, Const((int)byteSelection * 8), Const(size))
                    : context.BitfieldExtractU32(src, Const((int)byteSelection * 8), Const(size));
            }

            src = context.IAbsNeg(src, absolute, negate);

            if (saturate)
            {
                int min = (int)GetIntMin(dstType);
                int max = (int)GetIntMax(dstType);

                src = dstIsSignedInt
                    ? context.IClampS32(src, Const(min), Const(max))
                    : context.IClampU32(src, Const(min), Const(max));
            }

            context.Copy(GetDest(rd), src);

            SetZnFlags(context, src, writeCC);
        }
        private static void EmitI2F(
            EmitterContext context,
            ISrcFmt srcType,
            DstFmt dstType,
            Operand src,
            ByteSel byteSelection,
            int rd,
            bool absolute,
            bool negate)
        {
            bool isSignedInt =
                srcType == ISrcFmt.S8 ||
                srcType == ISrcFmt.S16 ||
                srcType == ISrcFmt.S32 ||
                srcType == ISrcFmt.S64;
            bool isSmallInt =
                srcType == ISrcFmt.U16 ||
                srcType == ISrcFmt.S16 ||
                srcType == ISrcFmt.U8 ||
                srcType == ISrcFmt.S8;

            // TODO: Handle S/U64.

            Operand srcB = context.IAbsNeg(src, absolute, negate);

            if (isSmallInt)
            {
                int size = srcType == ISrcFmt.U16 || srcType == ISrcFmt.S16 ? 16 : 8;

                srcB = isSignedInt
                    ? context.BitfieldExtractS32(srcB, Const((int)byteSelection * 8), Const(size))
                    : context.BitfieldExtractU32(srcB, Const((int)byteSelection * 8), Const(size));
            }

            if (dstType == DstFmt.F64)
            {
                srcB = isSignedInt
                    ? context.IConvertS32ToFP64(srcB)
                    : context.IConvertU32ToFP64(srcB);
            }
            else
            {
                srcB = isSignedInt
                    ? context.IConvertS32ToFP32(srcB)
                    : context.IConvertU32ToFP32(srcB);
            }

            WriteFP(context, dstType, srcB, rd);

            // TODO: CC.
        }
Beispiel #3
0
        private static void EmitR2p(EmitterContext context, Operand value, Operand mask, ByteSel byteSel, bool ccpr)
        {
            Operand Test(Operand value, int bit)
            {
                return(context.ICompareNotEqual(context.BitwiseAnd(value, Const(1 << bit)), Const(0)));
            }

            if (ccpr)
            {
                // TODO: Support Register to condition code flags copy.
                context.Config.GpuAccessor.Log("R2P.CC not implemented.");
            }
            else
            {
                int shift = (int)byteSel * 8;

                for (int bit = 0; bit < RegisterConsts.PredsCount; bit++)
                {
                    Operand pred = Register(bit, RegisterType.Predicate);
                    Operand res  = context.ConditionalSelect(Test(mask, bit), Test(value, bit + shift), pred);
                    context.Copy(pred, res);
                }
            }
        }