Beispiel #1
0
    /// <exception cref="TextFormatNotSupportedException">Text-formatted GBX files are not supported.</exception>
    internal bool Read(GameBoxReader reader)
    {
        if (!reader.HasMagic(GameBox.Magic))
        {
            Log.Write("GBX magic missing! Corrupted file or not a GBX file.", ConsoleColor.Red);
            return(false);
        }

        Log.Write("GBX recognized!", ConsoleColor.Green);

        Version = reader.ReadInt16();
        Log.Write("- Version: " + Version.ToString());

        if (Version >= 3)
        {
            ByteFormat = (GameBoxByteFormat)reader.ReadByte();
            Log.Write("- Byte format: " + ByteFormat.ToString());

            if (ByteFormat == GameBoxByteFormat.Text)
            {
                throw new TextFormatNotSupportedException();
            }

            CompressionOfRefTable = (GameBoxCompression)reader.ReadByte();
            Log.Write("- Ref. table compression: " + CompressionOfRefTable.ToString());

            CompressionOfBody = (GameBoxCompression)reader.ReadByte();
            Log.Write("- Body compression: " + CompressionOfBody.ToString());

            if (Version >= 4)
            {
                UnknownByte = (char)reader.ReadByte();
                Log.Write("- Unknown byte: " + UnknownByte.ToString());
            }

            ID = CMwNod.Remap(reader.ReadUInt32());
            Log.Write("- Class ID: 0x" + ID.Value.ToString("X8"));

            if (Version >= 6)
            {
                var userDataSize = reader.ReadInt32();
                Log.Write($"- User data size: {(userDataSize / 1024f).ToString()} kB");

                if (userDataSize > 0)
                {
                    UserData = reader.ReadBytes(userDataSize);
                }
            }

            NumNodes = reader.ReadInt32();
            Log.Write("- Number of nodes: " + NumNodes.ToString());
        }

        Log.Write("Header completed!", ConsoleColor.Green);

        return(true);
    }
Beispiel #2
0
 /// <summary>
 /// Converts number to readable size string in SI format, i.e. 1024 converts to "1.02 KB"
 /// </summary>
 public static string ToFileSizeUiString(this long number)
 {
     return(ByteFormat.ToString(number, ByteFormat.Standard.Si, null));
 }
Beispiel #3
0
 /// <summary>
 /// Converts number to readable size string in IEC format, i.e. 1024 converts to "1.02 KiB"
 /// </summary>
 public static string ToFileSizeString(this int number)
 {
     return(ByteFormat.ToString(number, ByteFormat.Standard.Iec, null));
 }