Beispiel #1
0
        public void Send(byte[] data)
        {
            try {
                if (socket.Connected)
                {
                    byte[] buffer = CreatePacketHeader(data.Length, MessageType.Generic);
                    buffer = ByteEncoder.AppendToByteArray(buffer, data);

                    socket.BeginSend(buffer, 0, buffer.Length, SocketFlags.None, new AsyncCallback(SendCallback), buffer);
                }
            } catch {
                if (ConnectionBroken != null)
                {
                    ConnectionBroken(this, EventArgs.Empty);
                }
            }
        }