Beispiel #1
0
        private void LoginRequest()
        {
            entityId = ByteArythmetic.GetInt32(ReceiveBytes(4), 0);
            ReceiveString(client.Client); // not used yet
            mapSeed   = ByteArythmetic.GetInt64(ReceiveBytes(8), 0);
            dimension = ByteArythmetic.GetByte(ReceiveBytes(1), 0);

            AddOutput("EntityID: " + entityId);
            AddOutput("Map Seed: " + mapSeed);
            AddOutput("Dimension: " + dimension);
            loginRequestReceived = true;
        }
Beispiel #2
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 private string ReceiveStringUtf8(Socket sock)
 {
     return(ByteArythmetic.EncodingUtf8.GetString(this.ReceiveBytes(sock, ByteArythmetic.GetInt16(this.ReceiveBytes(sock, 2), 0))));
 }
Beispiel #3
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        private string ReceiveString(Socket sock)
        {
            int size = ByteArythmetic.GetInt16(this.ReceiveBytes(sock, 2), 0) * 2;

            return(ByteArythmetic.EncodingUtf16.GetString(this.ReceiveBytes(sock, size)));
        }
Beispiel #4
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 private byte ReceiveByte()
 {
     return(ByteArythmetic.GetByte(ReceiveBytes(1), 0));
 }
Beispiel #5
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 private bool ReceiveBoolean()
 {
     return(ByteArythmetic.GetBoolean(ReceiveBytes(1), 0));
 }
Beispiel #6
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 private float ReceiveFloat()
 {
     return(ByteArythmetic.GetFloat(ReceiveBytes(4), 0));
 }
Beispiel #7
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 private double ReceiveDouble()
 {
     return(ByteArythmetic.GetDouble(ReceiveBytes(8), 0));
 }
Beispiel #8
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 private long ReceiveInt64()
 {
     return(ByteArythmetic.GetInt64(ReceiveBytes(8), 0));
 }
Beispiel #9
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 private int ReceiveInt32()
 {
     return(ByteArythmetic.GetInt32(ReceiveBytes(4), 0));
 }
Beispiel #10
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 private short ReceiveInt16()
 {
     return(ByteArythmetic.GetInt16(ReceiveBytes(2), 0));
 }
Beispiel #11
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        private void Receive()
        {
            if (!handShakeSendToServer)
            {
                PacketGenerator gen = new PacketGenerator();
                gen.Add((byte)PacketBytes._0x02_Handshake_0x02);
                gen.Add(Name);
                client.Client.Send(gen.ToByteArray());
                handShakeSendToServer = true;
            }

            extBuffer = ReceiveBytes(client.Client, 1);

            PacketBytes firstByte = (PacketBytes)extBuffer[0];
            PacketSizes size      = MinecraftEnums.GetPacketSize(firstByte);

            if (size != PacketSizes.Minus_1)
            {
                if (firstByte == PacketBytes._0x0D_PlayerMoveAndLook_0x0D)
                {
                    size = PacketSizes.Minus_1;
                }
                if (firstByte == PacketBytes._0x03_Chat_0x03)
                {
                    size = PacketSizes.Minus_1;
                }

                if (size != PacketSizes.Minus_1)
                {
                    ReceiveBytes((int)size);
                }
            }

            if (size == PacketSizes.Minus_1)
            {
                switch (firstByte)
                {
                case PacketBytes.Minues_1:
                    break;

                case PacketBytes._0x00_KeepAlive_0x00:
                    break;

                case PacketBytes._0x01_Login_0x01:
                    if (!loginRequestReceived)
                    {
                        LoginRequest();
                    }
                    break;

                case PacketBytes._0x02_Handshake_0x02:
                    if (!handShakeReceived)
                    {
                        Handshake();
                    }
                    break;

                case PacketBytes._0x03_Chat_0x03:
                    String chat = ReceiveString(client.Client);
                    AddOutput("Chat: " + chat);
                    break;

                case PacketBytes._0x04_UpdateTime_0x04:
                    ReceiveInt64();
                    break;

                case PacketBytes._0x05_EntityEquipment_01_0x05:
                    ReceiveInt32();
                    ReceiveInt16();
                    ReceiveInt16();
                    ReceiveInt16();
                    break;

                case PacketBytes._0x06_SpawnPosition_02_0x06:
                    ReceiveInt32();
                    ReceiveInt32();
                    ReceiveInt32();
                    break;

                case PacketBytes._0x07_Use_Entity_0x07:
                    ReceiveInt32();
                    ReceiveInt32();
                    ReceiveBoolean();
                    break;

                case PacketBytes._0x08_Health_0x08:
                    short health = ReceiveInt16();
                    if (health <= 0)
                    {
                        PacketGenerator gen = new PacketGenerator();
                        gen.Add(PacketBytes._0x08_Health_0x08);
                        client.Client.Send(gen.ToByteArray());
                    }
                    break;

                case PacketBytes._0x09_Respawn_0x09:
                    break;

                case PacketBytes._0x0A_Player_0x0A:
                    break;

                case PacketBytes._0x0B_PlayerPosition_0x0B:
                    break;

                case PacketBytes._0x0C_PlayerLook_0x0C:

                    break;

                case PacketBytes._0x0D_PlayerMoveAndLook_0x0D:
                    position.X          = Util.AtoD(ReceiveBytes(8), 0);
                    position.Y          = Util.AtoD(ReceiveBytes(8), 0);
                    position.Stance     = Util.AtoD(ReceiveBytes(8), 0);
                    position.Z          = Util.AtoD(ReceiveBytes(8), 0);
                    position.Rotation   = Util.AtoF(ReceiveBytes(4), 0);
                    position.Pitch      = Util.AtoF(ReceiveBytes(4), 0);
                    position.Unkown     = ByteArythmetic.GetBoolean(ReceiveBytes(1), 0);
                    moveAndLookReceived = true;
                    Move(0);
                    break;

                case PacketBytes._0x0E_BlockDig_0x0E:
                    break;

                case PacketBytes._0x0F_PlaceBlock_0x0F:
                    break;

                case PacketBytes._0x10_BlockItemSwitch_0x10:
                    ReceiveBytes(2);
                    break;

                case PacketBytes._0x11_UseBed_0x11:
                    ReceiveInt32();
                    ReceiveByte();
                    ReceiveInt32();
                    ReceiveByte();
                    ReceiveInt32();
                    break;

                case PacketBytes._0x12_ArmAnimation_0x12:
                    ReceiveInt32();
                    ReceiveByte();
                    break;

                case PacketBytes._0x13_NewPacket_0x13:
                    ReceiveBytes(5);
                    break;

                case PacketBytes._0x14_EntitySpawnName_0x14:
                    ReceiveInt32();
                    ReceiveString(client.Client);
                    ReceiveInt32();
                    ReceiveInt32();
                    ReceiveInt32();
                    ReceiveByte();
                    ReceiveByte();
                    ReceiveInt16();
                    break;

                case PacketBytes._0x15_EntitySpawn_0x15:
                    ReceiveInt32();
                    ReceiveInt16();
                    ReceiveByte();
                    ReceiveInt16();
                    ReceiveInt32();
                    ReceiveInt32();
                    ReceiveInt32();
                    ReceiveByte();
                    ReceiveByte();
                    ReceiveByte();
                    break;

                case PacketBytes._0x16_CollectItem_0x16:
                    ReceiveInt32();
                    ReceiveInt32();
                    break;

                case PacketBytes._0x17_AddObject_0x17:
                    ReceiveBytes(client.Client, 17);
                    if (Util.AtoI(ReceiveBytes(client.Client, 4), 0) > 0)
                    {
                        ReceiveBytes(client.Client, 6);
                    }
                    break;

                case PacketBytes._0x18_MobSpawn_0x18:
                    ReceiveInt32();
                    ReceiveByte();
                    ReceiveInt32();
                    ReceiveInt32();
                    ReceiveInt32();
                    ReceiveByte();
                    ReceiveByte();
                    HandleInsanity(client.Client);
                    break;

                case PacketBytes._0x1B_NewPacket:
                    ReceiveFloat();
                    ReceiveFloat();
                    ReceiveFloat();
                    ReceiveFloat();
                    ReceiveBoolean();
                    ReceiveBoolean();
                    break;

                case PacketBytes._0x1C_EntityVelocity_0x1C:
                    ReceiveInt32();
                    ReceiveInt16();
                    ReceiveInt16();
                    ReceiveInt16();
                    break;

                case PacketBytes._0x1D_DestroyEntity_0x1D:
                    ReceiveInt32();
                    break;

                case PacketBytes._0x1E_Entity_0x1E:
                    ReceiveInt32();
                    break;

                case PacketBytes._0x1F_RelativeEntityMove_0x1F:
                    ReceiveInt32();
                    ReceiveByte();
                    ReceiveByte();
                    ReceiveByte();
                    break;

                case PacketBytes._0x19_NewPacket_0x19:
                    ReceiveInt32();
                    ReceiveString(client.Client);
                    ReceiveInt32();
                    ReceiveInt32();
                    ReceiveInt32();
                    ReceiveInt32();
                    break;

                case PacketBytes._0x20_EntityLook_0x20:
                    ReceiveInt32();
                    ReceiveByte();
                    ReceiveByte();
                    break;

                case PacketBytes._0x21_RelativeEntityLookAndMove_0x21:
                    ReceiveInt32();
                    ReceiveByte();
                    ReceiveByte();
                    ReceiveByte();
                    ReceiveByte();
                    ReceiveByte();
                    break;

                case PacketBytes._0x22_EntityTeleport_0x22:
                    ReceiveInt32();
                    ReceiveInt32();
                    ReceiveInt32();
                    ReceiveInt32();
                    ReceiveByte();
                    ReceiveByte();
                    break;

                case PacketBytes._0x26_HitEntity_0x26:
                    ReceiveInt32();
                    ReceiveByte();
                    break;

                case PacketBytes._0x27_AttachEntity_0x27:
                    ReceiveInt32();
                    ReceiveInt32();
                    break;

                case PacketBytes._0x28_NewPacket_0x28:
                    ReceiveInt32();
                    HandleInsanity(client.Client);
                    break;

                case PacketBytes._0x32_ChunkPre_0x32:
                    ReceiveInt32();
                    ReceiveInt32();
                    ReceiveBoolean();
                    break;

                case PacketBytes._0x33_ChunkMap_0x33:
                    ReceiveInt32();
                    ReceiveInt16();
                    ReceiveInt32();
                    ReceiveByte();
                    ReceiveByte();
                    ReceiveByte();
                    int chunkSize = ReceiveInt32();
                    ReceiveBytes(chunkSize);
                    break;

                case PacketBytes._0x34_MultiBlockChange_0x34:
                    this.ReceiveBytes(8);
                    this.ReceiveBytes(ByteArythmetic.GetInt16(this.ReceiveBytes(2), 0) * 4);
                    break;

                case PacketBytes._0x35_BlockChange_0x35:
                    ReceiveBytes(11);
                    break;

                case PacketBytes._0x36_BlockAction_0x36:
                    ReceiveBytes(12);
                    break;

                case PacketBytes._0x3C_Explosion_0x3C:
                    ReceiveBytes(28);     //8 + 8 + 8 + 4
                    ReceiveBytes(ByteArythmetic.GetInt32(ReceiveBytes(4), 0) * 3);
                    break;

                case PacketBytes._0x46_InvalidBed_0x46:
                    ReceiveByte();
                    break;

                case PacketBytes._0x47_Weather_0x47:
                    ReceiveBytes(17);
                    break;

                case PacketBytes._0x64_OpenWindow_0x64:
                    ReceiveBytes(2);
                    ReceiveStringUtf8(client.Client);     // UTF8
                    ReceiveBytes(1);
                    break;

                case PacketBytes._0x65_CloseWindow_0x65:
                    ReceiveBytes(1);
                    break;

                case PacketBytes._0x66_WindowClick_0x66:
                    ReceiveBytes(7);     // Update 1.5 + 1 bool
                    if (Util.AtoN(ReceiveBytes(2), 0) >= 0)
                    {
                        ReceiveBytes(3);
                    }
                    break;

                case PacketBytes._0x67_SetSlot_0x67:
                    ReceiveBytes(3);
                    if (Util.AtoN(ReceiveBytes(2), 0) >= 0)
                    {
                        ReceiveBytes(3);
                    }
                    break;

                case PacketBytes._0x68_WindowItems_0x68:
                    short xmax = Util.AtoN(ReceiveBytes(3), 1);
                    for (short cx = 0; cx < xmax; cx++)
                    {
                        if (Util.AtoN(ReceiveBytes(2), 0) >= 0)
                        {
                            ReceiveBytes(3);
                        }
                    }
                    break;

                case PacketBytes._0x69_UpdateProgressBar_0x69:
                    ReceiveBytes(5);
                    break;

                case PacketBytes._0x6A_Transaction_0x6A:
                    ReceiveBytes(4);
                    break;

                case PacketBytes._0x82_UpdateSign_0x82:
                    ReceiveBytes(10);
                    ReceiveString(client.Client);
                    ReceiveString(client.Client);
                    ReceiveString(client.Client);
                    ReceiveString(client.Client);
                    break;

                case PacketBytes._0x83_MapData_0x83:
                {
                    ReceiveBytes(client.Client, 4);
                    ReceiveBytes(client.Client, Util.AtoI(ReceiveBytes(client.Client, 1), 0));
                }
                break;

                case PacketBytes._0xC8_IncrementStatistics_0xC8:
                    ReceiveBytes(5);
                    break;

                case PacketBytes._0xFF_Disconnect_0xFF:
                    String str = ReceiveString(client.Client);
                    AddOutput("NPC Disconnected: " + str);
                    break;

                default:
                    break;
                }
            }
        }
Beispiel #12
0
 public void Add(String value)
 {
     bytes.AddRange(ByteArythmetic.StoA(value));
 }
Beispiel #13
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 public void Add(Double value)
 {
     bytes.AddRange(ByteArythmetic.GetDoubleBytes(value, 0));
 }
Beispiel #14
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 public void Add(Single value)
 {
     bytes.AddRange(ByteArythmetic.GetFloatBytes(value, 0));
 }
Beispiel #15
0
 public void Add(Boolean value)
 {
     bytes.AddRange(ByteArythmetic.GetBooleanBytes(value, 0));
 }
Beispiel #16
0
 public void Add(Int16 value)
 {
     bytes.AddRange(ByteArythmetic.GetInt16Bytes(value, 0));
 }