public bool HasBudgetToBuy(Buyables objectToBuy, int cantidad) { int totalPrice = 0; if (objectToBuy == Buyables.SolarPanel) { totalPrice = GetTotalPriceSolarPanel(cantidad); } if (objectToBuy == Buyables.OxygenExtractor) { totalPrice = GetTotalPriceOxygenExtractor(cantidad); } if (objectToBuy == Buyables.MicrowaveAntenna) { totalPrice = GetTotalPriceMicrowaveAntenna(cantidad); } if (objectToBuy == Buyables.SolarPanelFactory) { totalPrice = GetTotalPriceSolarPanelFactorry(cantidad); } if (objectToBuy == Buyables.MineralExtractor) { totalPrice = GetTotalPriceMineralExtractor(cantidad); } return totalPrice <= this.Budget; }
public void DiscountTotalPrice(Buyables objectToBuy, int cantidad) { int totalPrice = 0; if (objectToBuy == Buyables.SolarPanel) { totalPrice = GetTotalPriceSolarPanel(cantidad); } if (objectToBuy == Buyables.OxygenExtractor) { totalPrice = GetTotalPriceOxygenExtractor(cantidad); } if (objectToBuy == Buyables.MicrowaveAntenna) { totalPrice = GetTotalPriceMicrowaveAntenna(cantidad); } if (objectToBuy == Buyables.SolarPanelFactory) { totalPrice = GetTotalPriceSolarPanelFactorry(cantidad); } if (objectToBuy == Buyables.MineralExtractor) { totalPrice = GetTotalPriceMineralExtractor(cantidad); } this.Budget -= totalPrice; }
public bool Buy(Buyables objectToBuy, int cantidad) { if (objectToBuy == Buyables.MicrowaveAntenna || objectToBuy == Buyables.OxygenExtractor) { if (this.BuyingInventory[objectToBuy] >= 1) { return false; } } bool canBuy = this.Player.HasBudgetToBuy(objectToBuy, cantidad); bool hasPrerequisites = this.Player.HasPrerequisites(objectToBuy, cantidad); if (canBuy && hasPrerequisites) { this.BuyingInventory[objectToBuy] += cantidad; this.Player.DiscountTotalPrice(objectToBuy, cantidad); } return canBuy; }
public void UpdateAmountInInventory(Buyables objectToUpdate, int amount) { this.Inventory[objectToUpdate] += amount; if (this.Inventory[objectToUpdate] < 0) { this.Inventory[objectToUpdate] = 0; } }
public bool HasInInventory(Buyables objectToVerify) { return this.Inventory[objectToVerify] > 0; }
public int GetInventoryAmountOf(Buyables objectToBuy) { return this.Inventory[objectToBuy]; }
public int GetBuyingAmountOf(Buyables objectToBuy) { return this.BuyingInventory[objectToBuy]; }
public void RestoreTotalPrice(Buyables objectToBuy, int cantidad) { int totalPrice = 0; if (objectToBuy == Buyables.SolarPanel) { totalPrice = GetTotalPriceSolarPanel(cantidad); } if (objectToBuy == Buyables.OxygenExtractor) { totalPrice = GetTotalPriceOxygenExtractor(cantidad); } if (objectToBuy == Buyables.MicrowaveAntenna) { totalPrice = GetTotalPriceMicrowaveAntenna(cantidad); } this.Budget += totalPrice; }
public bool HasPrerequisites(Buyables objectToBuy, int cantidad) { //TODO: Implement! return true; }