Beispiel #1
0
    private void Update()
    {
        if (Input.GetAxisRaw("Player1_Vertical") > 0.2)
        {
            buttons[0].Select();
        }
        else if (Input.GetAxisRaw("Player1_Vertical") < -0.2f)
        {
            buttons[1].Select();
        }

        if (Input.GetButtonDown("Player1_Confirm"))
        {
            ButtonUI.OnClickActive();
        }
    }