Beispiel #1
0
 private void OnControllerColliderHit(ControllerColliderHit collider)
 {
     if (collider.gameObject.tag == "Button")
     {
         ButtonObject thisButton = (ButtonObject)collider.gameObject.GetComponent(typeof(ButtonObject));
         if (thisButton.getStartingOrientation() == gravityDirection)
         {
             thisButton.setBeingPressed(true);
         }
     }
     else if (collider.transform.tag == "Jump Pad")
     {
         usingLaunchPad = true;
         launchStrength = collider.gameObject.GetComponent <JumpPadObject> ().launchStrength;
     }
 }