Beispiel #1
0
 void EnableButton()//激活按钮预制体
 {
     //print("进入物品区域");
     mButton = Instantiate(moveObjButton);
     mButton.SetPlayerAndObj(playerOb, thisTransf);
     //mButton.SetObjType(transform, objType);
     mButton.Fade_Appear(0.2f);
 }
Beispiel #2
0
    private ButtonObjMove mButton;          //按钮方法

    //private int Type = 1;//0代表cube,1代表木头,2代表石头
    // Use this for initialization
    void Start()
    {
        player        = GameObject.FindGameObjectWithTag("Player").transform;
        moveObjButton = Resources.Load <ButtonObjMove>("Prefabs/UIElement-Button-MoveObj");
        playerOb      = player.GetComponent <PlayerObj>();//玩家脚本
        thisTransf    = this.transform;
        entered       = false;
    }