IEnumerator TitleAnimation()
    {
        yield return(null);

        if (MainScreen1.transform.position == Screen1Pos)
        {
            buttonManager.ButtonStart();
            StartCoroutine("UIAnimation");
            StopCoroutine("TitleAnimation");
            yield break;
        }
        MainScreen1.transform.position = Vector3.Lerp(MainScreen1.transform.position, Screen1Pos, 0.1f);
        MainScreen2.transform.position = Vector3.Lerp(MainScreen2.transform.position, Screen2Pos, 0.1f);


        StartCoroutine("TitleAnimation");
    }