Beispiel #1
0
 void Start()
 {
     ButtonDown.OnClick.Add(DialogSystem, PressDown);
     ButtonUp.OnClick.Add(DialogSystem, PressUp);
     ButtonForgetIt.OnClick.Add(DialogSystem, DialogSystem.Hide);
     ButtonETrigger.AddListener(ToggleDialog);
     ButtonETrigger.Window.OnHidden += DialogSystem.Hide;
 }
Beispiel #2
0
        public void OpenDoor()
        {
            if (!HasQuickedFirstDoor)
            {
                return;
            }

            Animation.Open();
            ButtonETrigger.Window.Hide();
            ButtonETrigger.SwitchOff();
            ButtonETrigger.SetState(UiStateEntity.State.Inactive);
        }
Beispiel #3
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 void Start()
 {
     ButtonETrigger.AddListener(ToggleDialog);
     ButtonETrigger.Window.OnHidden += DialogSystem.Hide;
 }
Beispiel #4
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 void Start() => ButtonETrigger.SetState(UiStateEntity.State.Inactive);
Beispiel #5
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        //--------------------------------------------------------------------------------------------------------------

        public void OnQuickFirstDoor() => ButtonETrigger.SetState(UiStateEntity.State.Off);