Beispiel #1
0
 private void RoundStart()
 {
     if (round == 1)
     {
         ButtonA.GetComponentInChildren <TextMeshProUGUI>().text = "Red";
         ButtonB.GetComponentInChildren <TextMeshProUGUI>().text = "Black";
     }
     else if (round == 2)
     {
         ButtonA.GetComponentInChildren <TextMeshProUGUI>().text = "High";
         ButtonB.GetComponentInChildren <TextMeshProUGUI>().text = "Low";
     }
     else if (round == 3)
     {
         ButtonA.GetComponentInChildren <TextMeshProUGUI>().text = "Outside";
         ButtonB.GetComponentInChildren <TextMeshProUGUI>().text = "Inbetween";
     }
     else if (round == 4)
     {
         ExtraButtons.SetActive(true);
         ButtonA.GetComponentInChildren <TextMeshProUGUI>().text = "Clover";
         ButtonB.GetComponentInChildren <TextMeshProUGUI>().text = "Diamond";
         ButtonC.GetComponentInChildren <TextMeshProUGUI>().text = "Spade";
         ButtonD.GetComponentInChildren <TextMeshProUGUI>().text = "Heart";
     }
 }
    // Start is called before the first frame update
    void Start()
    {
        A       = GameObject.Find("A");
        ButtonA = A.GetComponent <Button>();

        B       = GameObject.Find("B");
        ButtonB = B.GetComponent <Button>();

        C       = GameObject.Find("C");
        ButtonC = C.GetComponent <Button>();

        D       = GameObject.Find("D");
        ButtonD = D.GetComponent <Button>();

        head = this.transform.GetChild(0).gameObject;
        text = this.transform.GetChild(1).gameObject;

        meshH     = head.GetComponent <TextMeshProUGUI>();
        mesh      = text.GetComponent <TextMeshProUGUI>();
        mesh.text = "Question 1) What is the first step in sending data through a UDP connection for the CLIENT?";

        ButtonA.GetComponentInChildren <Text>().text = "Close the socket";
        ButtonB.GetComponentInChildren <Text>().text = "Receive the data";
        ButtonC.GetComponentInChildren <Text>().text = "Bind the socket";
        ButtonD.GetComponentInChildren <Text>().text = "Create a socket";
    }
Beispiel #3
0
 void Start()
 {
     m_ButtonScriptA = m_Button_A.GetComponent <ButtonA>();
     m_ButtonScriptB = m_Button_B.GetComponent <ButtonB>();
     m_ButtonScriptC = m_Button_C.GetComponent <ButtonC>();
     m_ButtonScriptD = m_Button_D.GetComponent <ButtonD>();
     m_ButtonScriptE = m_Button_E.GetComponent <ButtonE>();
     m_ButtonScriptF = m_Button_F.GetComponent <ButtonF>();
 }
        public ConverterDigits()
        {
            TBLayout.SuspendLayout();
            Controls.Add(TBLayout);
            Controls.Add(TextArea);
            Controls.Add(TextLine);
            Name = "ConverterDigits";

            Button7.AddColor1(); Button7.Click += new EventHandler(InsertText);
            Button8.AddColor1(); Button8.Click += new EventHandler(InsertText);
            Button9.AddColor1(); Button9.Click += new EventHandler(InsertText);
            ButtonBackspace.AddColor1(); ButtonBackspace.Click += new EventHandler(Backspace);
            ButtonC.AddColor1(); ButtonC.Click           += new EventHandler(InsertText);
            ButtonD.AddColor1(); ButtonD.Click           += new EventHandler(InsertText);
            ButtonDelete.AddColor1(); ButtonDelete.Click += new EventHandler(Delete);
            ButtonEnter.AddColor1(); ButtonEnter.Click   += new EventHandler(GetAnswer);
            ButtonI.AddColor1(); ButtonI.Click           += new EventHandler(InsertText);
            ButtonL.AddColor1(); ButtonL.Click           += new EventHandler(InsertText);
            ButtonM.AddColor1(); ButtonM.Click           += new EventHandler(InsertText);
            ButtonV.AddColor1(); ButtonV.Click           += new EventHandler(InsertText);
            ButtonX.AddColor1(); ButtonX.Click           += new EventHandler(InsertText);
            Button0.AddColor1(); Button0.Click           += new EventHandler(InsertText);
            Button1.AddColor1(); Button1.Click           += new EventHandler(InsertText);
            Button2.AddColor1(); Button2.Click           += new EventHandler(InsertText);
            Button3.AddColor1(); Button3.Click           += new EventHandler(InsertText);
            Button4.AddColor1(); Button4.Click           += new EventHandler(InsertText);
            Button5.AddColor1(); Button5.Click           += new EventHandler(InsertText);
            Button6.AddColor1(); Button6.Click           += new EventHandler(InsertText);
            TextArea.AddColor1();
            TextLine.AddColor1();

            TBLayout.Controls.AddRange(new Control[] {
                Button7, Button8, Button9, ButtonD, ButtonEnter,
                Button4, Button5, Button6, ButtonC, ButtonBackspace,
                Button1, Button2, Button3, ButtonL, ButtonDelete,
                Button0, ButtonI, ButtonV, ButtonX, ButtonM
            });
            ResumeLayout(false);
            PerformLayout();
            TBLayout.ResumeLayout(false);
        }