//TODO: pritaikyti kintanciam teksturos dydziui
        public override void Draw(SpriteBatch spriteBatch)
        {
            Rectangle destinationRectangle = new Rectangle((int)position.X, (int)position.Y, (int)size.X, (int)size.Y);
            if (hasFocus)
            {
                spriteBatch.Draw(
                    buttonTexture,
                    destinationRectangle,
                    Color.White);

                buttonSelected.Draw(spriteBatch);
            }
            else
            {
                spriteBatch.Draw(
                    buttonTexture,
                    destinationRectangle,
                    Color.White);
            }
        }