Beispiel #1
0
        /// <summary>
        /// Transmits the current packet to the bus
        /// </summary>
        private void TransmitPacket(EosPacket sendPacket)
        {
            byte[] buffer = new byte[64];
            lock (sendPacket)
            {
                sendPacket.Source = 0;
                buffer[0]         = 0xbb;
                buffer[1]         = 0x88;
                buffer[2]         = sendPacket.Destination;
                buffer[3]         = sendPacket.Source;
                buffer[4]         = sendPacket.Command;
                buffer[5]         = (byte)(sendPacket.Data.Count);
                sendPacket.Data.CopyTo(buffer, 6);
                buffer[6 + sendPacket.Data.Count] = sendPacket.Checksum;

                _masterState = BusMasterState.TRANSMITTING;
                SendData(buffer, 0, sendPacket.Data.Count + 7);
                if (sendPacket.Command > 127)
                {
                    _resposneAddress = sendPacket.Destination;
                }
                else
                {
                    _resposneAddress = 0xff;
                }
                _busTimer.Interval = TRANSMIT_CHECK_INTERVAL;
                _busTimer.Start();
                sendPacket.IsSent = true;
            }
        }
Beispiel #2
0
        /// <summary>
        /// Process a response timeout
        /// </summary>
        private void ProcessResponseTimeout()
        {
            switch (State)
            {
            case EosBusState.POLLING:
                //Console.WriteLine("Polling timeout");
                _devices[_pollId].PollingErrors++;
                break;

            case EosBusState.WAITING_RESPONSE:
                OnResponseReceived((EosPacket)null);
                _masterState = BusMasterState.IDLE;
                break;
            }
        }
Beispiel #3
0
        public override void Reset()
        {
            if (_masterState != BusMasterState.IDLE)
            {
                _masterState = BusMasterState.CLEARINGRESET;
                return;
            }
            ;

            SendPacket(new EosPacket(0xff, EosBusCommands.RESET));

            // Reset our error statistics
            _stats.Timeouts     = 0;
            _stats.Collisions   = 0;
            _stats.Overruns     = 0;
            _stats.PacketErrors = 0;
        }
Beispiel #4
0
        private void Parser_ParseError(object sender, EosParserErrorEventArgs e)
        {
            lock (this)
            {
                if (_masterState == BusMasterState.CLEARINGSCAN)
                {
                    _masterState = BusMasterState.IDLE;
                    Rescan();
                }
                else if (_masterState == BusMasterState.CLEARINGRESET)
                {
                    _masterState = BusMasterState.IDLE;
                    Reset();
                }
                else if (_masterState == BusMasterState.WAITINGRESPONSE)
                {
                    _masterState = BusMasterState.IDLE;
                    _busTimer.Stop();
                    switch (State)
                    {
                    case EosBusState.SCANNING:
                        NextScan();
                        break;

                    case EosBusState.POLLING:
                        //Console.WriteLine("Polling Parse Error");
                        _devices[_pollId].PollingErrors++;
                        break;

                    case EosBusState.WAITING_RESPONSE:
                        OnResponseReceived((EosPacket)null);
                        break;
                    }
                }
                else
                {
                    // Received errored packet when we are not waiting on one.
                    _stats.Collisions++;
                }
            }
        }
Beispiel #5
0
        public EosBusMaster(string port, int baudRate)
            : base(port, baudRate, 64)
        {
            _stats       = new EosBusStatistics();
            _masterState = BusMasterState.IDLE;
            State        = EosBusState.IDLE;

            _parser              = new EosParser(150);
            _parser.PacketReady += new EosPacketEventHandler(Parser_PacketReady);
            _parser.ParseError  += new EosParserErrorEventHandler(Parser_ParseError);

            _busTimer           = new Timer(100);
            _busTimer.AutoReset = false;
            _busTimer.Elapsed  += TimerEvent;

            _scanned = false;

            _devices         = new List <EosDevice>();
            _externalDevices = new EosDeviceCollection(_devices);
            _sendPackets     = new ConcurrentQueue <EosPacket>();
        }
Beispiel #6
0
        public override void Rescan()
        {
            if (_masterState != BusMasterState.IDLE)
            {
                _masterState = BusMasterState.CLEARINGSCAN;
                return;
            }
            ;

            // Stop current activity
            _busTimer.Stop();
            _parser.Reset();

            // Setup for a bus scan
            _pollId = 1;
            State   = EosBusState.SCANNING;
            _devices.Clear();

            // Start the scan.
            NextScan();
        }
Beispiel #7
0
        private void Parser_PacketReady(object sender, EosPacketEventArgs e)
        {
            lock (this)
            {
                //Console.WriteLine("Packet Received (masterState {0}, responseAddress {1})", _masterState, _resposneAddress);
                OnPacketReceived(e.Packet);

                // Check to see if we got the response before we checked for done transmitting
                if (_masterState == BusMasterState.TRANSMITTING && _resposneAddress != 0xff && !IsWriting)
                {
                    _masterState = BusMasterState.WAITINGRESPONSE;
                    switch (State)
                    {
                    case EosBusState.TRANSMITTING:
                        State = EosBusState.WAITING_RESPONSE;
                        break;

                    case EosBusState.POLLING:
                    case EosBusState.IDLE:
                        State = _polling ? EosBusState.POLLING : EosBusState.IDLE;
                        break;
                    }
                }

                if (_masterState == BusMasterState.WAITINGRESPONSE && e.Packet.Source == _resposneAddress)
                {
                    _busTimer.Stop();
                    _masterState = BusMasterState.IDLE;
                    switch (State)
                    {
                    case EosBusState.POLLING:
                        //Console.WriteLine("Polling Received");

                        if (e.Packet.Data.Count > 0)
                        {
                            EosDevice device = Devices.GetByAddress(e.Packet.Source);
                            device.UpdateState(e.Packet);
                            OnDeviceUpdated(device);
                        }

                        _busTimer.Interval = POLL_INTERVAL;
                        _busTimer.Start();
                        break;

                    case EosBusState.SCANNING:
                        // Scan found a valid response
                        _devices.Add(new EosDevice(this, e.Packet.Source, e.Packet.Data));
                        NextScan();
                        break;

                    case EosBusState.WAITING_RESPONSE:
                        //Console.WriteLine("Response sent");
                        OnResponseReceived(e.Packet);
                        if (_polling)
                        {
                            State = EosBusState.POLLING;
                            _busTimer.Interval = POLL_INTERVAL;
                            _busTimer.Start();
                        }
                        else
                        {
                            State = EosBusState.IDLE;
                        }
                        break;
                    }
                }
                else if (_masterState == BusMasterState.CLEARINGSCAN)
                {
                    _masterState = BusMasterState.IDLE;
                    Rescan();
                }
                else if (_masterState == BusMasterState.CLEARINGRESET)
                {
                    _masterState = BusMasterState.IDLE;
                    Reset();
                }
                else
                {
                    // Received errored packet when we are not waiting on one.
                    _stats.Collisions++;
                }
            }
        }
Beispiel #8
0
        /// <summary>
        /// Timer event which is fired when a timeout occurs or a polling
        /// wait interval is over.
        /// </summary>
        private void TimerEvent(object sender, ElapsedEventArgs e)
        {
            lock (this)
            {
                switch (_masterState)
                {
                case BusMasterState.CLEARINGSCAN:
                    _masterState = BusMasterState.IDLE;
                    Rescan();
                    break;

                case BusMasterState.CLEARINGRESET:
                    _masterState = BusMasterState.IDLE;
                    Reset();
                    break;

                case BusMasterState.IDLE:
                    DoIdle();
                    break;

                case BusMasterState.TRANSMITTING:
                    if (!IsWriting)
                    {
                        if (_resposneAddress != 0xff)
                        {
                            switch (State)
                            {
                            case EosBusState.TRANSMITTING:
                                State = EosBusState.WAITING_RESPONSE;
                                break;

                            case EosBusState.POLLING:
                            case EosBusState.IDLE:
                                State = _polling ? EosBusState.POLLING : EosBusState.IDLE;
                                break;
                            }
                            _masterState       = BusMasterState.WAITINGRESPONSE;
                            _busTimer.Interval = RESPONSE_TIMEOUT;
                            _busTimer.Start();
                        }
                        else
                        {
                            switch (State)
                            {
                            case EosBusState.TRANSMITTING:
                            case EosBusState.POLLING:
                            case EosBusState.IDLE:
                                State = _polling ? EosBusState.POLLING : EosBusState.IDLE;
                                break;
                            }
                            _masterState = BusMasterState.IDLE;
                            DoIdle();
                        }
                    }
                    break;

                case BusMasterState.WAITINGRESPONSE:
                    ProcessResponseTimeout();
                    if (State == EosBusState.WAITING_RESPONSE)
                    {
                        State = _polling ? EosBusState.POLLING : EosBusState.IDLE;
                    }
                    _masterState = BusMasterState.IDLE;
                    DoIdle();
                    break;
                }
            }
        }