public BulletPtrSet(BulletPtrSet other) : this(bwapiPINVOKE.new_BulletPtrSet__SWIG_1(BulletPtrSet.getCPtr(other)), true) { if (bwapiPINVOKE.SWIGPendingException.Pending) { throw bwapiPINVOKE.SWIGPendingException.Retrieve(); } }
public BulletPtrSetEnumerator(BulletPtrSet collection) { collectionRef = collection; keyCollection = new global::System.Collections.Generic.List <Bullet>(collection.Values); currentIndex = -1; currentObject = null; currentSize = collectionRef.Count; }
public virtual BulletPtrSet getBullets() { BulletPtrSet ret = new BulletPtrSet(bwapiPINVOKE.Game_getBullets(swigCPtr), false); return(ret); }
public override BulletPtrSet getBullets() { BulletPtrSet ret = new BulletPtrSet(bwapiclientPINVOKE.GameImpl_getBullets(swigCPtr), false); return ret; }
public virtual BulletPtrSet getBullets() { BulletPtrSet ret = new BulletPtrSet(bwapiPINVOKE.Game_getBullets(swigCPtr), false); return ret; }
internal static global::System.Runtime.InteropServices.HandleRef getCPtr(BulletPtrSet obj) { return((obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr); }