Beispiel #1
0
        public static MethodInfo MakePInvokeStub(string DllPath, string EntryPoint, Type returnType, Type[] parameterTypes)
        {
            ModuleBuilder dynamicMod = ScriptDomainManager.CurrentManager.Snippets.Assembly.ModuleBuilder;

            TypeBuilder tb = dynamicMod.DefineType("pinvoke-" + EntryPoint + Guid.NewGuid(), TypeAttributes.Public);

            MethodBuilder dynamicMethod = tb.DefineMethod(EntryPoint,
                                                          MethodAttributes.Static | MethodAttributes.Public | MethodAttributes.PinvokeImpl, CallingConventions.Standard,
                                                          returnType, parameterTypes);

            var ci = typeof(DllImportAttribute).GetConstructor(new Type[] { typeof(string) });

            dynamicMethod.SetCustomAttribute(new CustomAttributeBuilder(ci, new object[] { DllPath }));

            var t = tb.CreateType();

            MethodInfo mi = t.GetMethod(EntryPoint);

            try
            {
                //Marshal.Prelink(mi);
            }
            catch (Exception ex)
            {
                Builtins.AssertionViolation("MakePInvokeStub", ex.Message, DllPath, EntryPoint);
            }
            return(mi);
        }
Beispiel #2
0
 public override long Seek(long offset, SeekOrigin origin)
 {
     if (set_pos != null)
     {
         set_pos.Call((int)offset);
         return(offset);
     }
     return((long)Builtins.AssertionViolation("set-port-position!", "not supported"));
 }
Beispiel #3
0
 public override object this[object key]
 {
     get
     {
         return(base[key]);
     }
     set
     {
         Builtins.AssertionViolation("hashtable-set!", "hashtable is readonly", this);
     }
 }
Beispiel #4
0
 public override void Write(byte[] buffer, int offset, int count)
 {
     if (HasPosition)
     {
         long pos     = Position;
         int  written = Convert.ToInt32(write.Call(buffer, offset, count));
         if (written != count && written != (Position - pos))
         {
             Builtins.AssertionViolation("write!", "position does not match number of bytes written");
         }
     }
     else
     {
         int written = Convert.ToInt32(write.Call(buffer, offset, count));
         if (written != count)
         {
             Builtins.AssertionViolation("write!", "could not write all the bytes");
         }
     }
 }
Beispiel #5
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 public override void Write(char[] buffer, int index, int count)
 {
     if (HasPosition)
     {
         long pos     = Position;
         int  written = WriteInternal(buffer, index, count);
         if (written != count && written != (Position - pos))
         {
             Builtins.AssertionViolation("write!", "position does not match number of characters written");
         }
     }
     else
     {
         int written = WriteInternal(buffer, index, count);
         if (written != count)
         {
             Builtins.AssertionViolation("write!", "could not write all the characters");
         }
     }
 }
Beispiel #6
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 public override void Remove(object key)
 {
     Builtins.AssertionViolation("hashtable-remove!", "hashtable is readonly", this);
 }
Beispiel #7
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 public override void Add(object key, object value)
 {
     Builtins.AssertionViolation("hashtable-add!", "hashtable is readonly", this);
 }
Beispiel #8
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 public override void Clear()
 {
     Builtins.AssertionViolation("hashtable-clear!", "hashtable is readonly", this);
 }
Beispiel #9
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 public override int Read(byte[] buffer, int offset, int count)
 {
     Builtins.AssertionViolation("read", "cannot read from output port");
     return(0);
 }
Beispiel #10
0
 public override void Write(byte[] buffer, int offset, int count)
 {
     Builtins.AssertionViolation("write", "cannot write to input port");
 }