public void FillBuilding() { for (int y = 0; y < MapHeight; y++) { for (int x = 0; x < MapWidth; x++) { BuildingLayer.SetTile(x, y, -1); } } }
public void SetBuildingTile(int x, int y, int index) { BuildingLayer.SetTile(x, y, index); }
public void FillBuilding() { for (int y = 0; y < MapHeight; y++) { for (int x = 0; x < MapWidth; x++) { BuildingLayer.SetTile(x, y, -1); } } }
public void SetBuildingTile(int x, int y, int index) { BuildingLayer.SetTile(x, y, index); }