Beispiel #1
0
 private void OnCollisionEnter(Collision collision)
 {
     if (collision.collider.tag == "MainHome")
     {
         BuildingHealth buildingHealth = collision.collider.GetComponent <BuildingHealth>();
         if (buildingHealth != null)
         {
             buildingHealth.TakeDamage(damage);
         }
         Destroy(this.gameObject);
     }
 }