public void RemoveCopy(BuildingBlockCopy buildingBlockCopy) { BuildingBlockCopyPool.Despawn(buildingBlockCopy); QuantityLeft++; UpdateUI(); }
public BuildingBlockCopy AddCopy() { QuantityLeft--; UpdateUI(); return(BuildingBlockCopyPool.Spawn()); }
public void ClearCopies() { BuildingBlockCopyPool.DespawnAll(); BuildingBlockCopyPool.DestroyAll(); QuantityLeft = RoundBuildingBlockTemplate.Quantity; UpdateUI(); }