void Start() { btm = FindObjectOfType <BuildTowerMenu>(); towerRangeCircle = FindObjectOfType <TowerRangeCircle>(); tm = FindObjectOfType <TowerMenu>(); hero = FindObjectOfType <Hero>(); reinforcements = FindObjectOfType <Reinforcements>(); sh1 = FindObjectsOfType <SpecialHability>(); }
void Awake() { btm = GameObject.FindObjectOfType <BuildTowerMenu>(); CreateTowersContainer(); }
public void Awake() { btm = GameObject.FindObjectOfType <BuildTowerMenu>(); gameObject.AddComponent <TouchDetector2D>().Setup(60f, gameObject); }