Beispiel #1
0
 void Start()
 {
     btm = FindObjectOfType <BuildTowerMenu>();
     towerRangeCircle = FindObjectOfType <TowerRangeCircle>();
     tm             = FindObjectOfType <TowerMenu>();
     hero           = FindObjectOfType <Hero>();
     reinforcements = FindObjectOfType <Reinforcements>();
     sh1            = FindObjectsOfType <SpecialHability>();
 }
Beispiel #2
0
 void Awake()
 {
     btm = GameObject.FindObjectOfType <BuildTowerMenu>();
     CreateTowersContainer();
 }
Beispiel #3
0
 public void Awake()
 {
     btm = GameObject.FindObjectOfType <BuildTowerMenu>();
     gameObject.AddComponent <TouchDetector2D>().Setup(60f, gameObject);
 }