VectorArray3d restore_list3d_compressed(String valueString) { char[] str = valueString.ToCharArray(); byte[] buffer = Convert.FromBase64CharArray(str, 0, str.Length); return(BufferUtil.ToVectorArray3d(BufferUtil.DecompressZLib(buffer))); }
VectorArray3d restore_list3d_compressed(String valueString) { char[] str = valueString.ToCharArray(); byte[] buffer = Convert.FromBase64CharArray(str, 0, str.Length); return(BufferUtil.ToVectorArray3d(BufferUtil.DecompressZLib(buffer))); }