Beispiel #1
0
        private static void LoadBuffBarWindow()
        {
            var buffBarThread = new Thread(new ThreadStart(() =>
            {
                SynchronizationContext.SetSynchronizationContext(new DispatcherSynchronizationContext(Dispatcher.CurrentDispatcher));
                BuffWindow = new BuffWindow();
                BuffBarWindowViewModel.Instance.Player = new Data.Player();
                BuffWindow.Show();
                waiting = false;

                Dispatcher.Run();
            }));

            buffBarThread.Name = "Buff bar thread";
            buffBarThread.SetApartmentState(ApartmentState.STA);
            buffBarThread.Start();
            Debug.WriteLine("Buff window loaded");
        }
        private static void LoadBuffBarWindow()
        {
            var buffBarThread = new Thread(() =>
            {
                SynchronizationContext.SetSynchronizationContext(new DispatcherSynchronizationContext(Dispatcher.CurrentDispatcher));
                BuffWindow = new BuffWindow();
                if (BuffWindow.WindowSettings.Enabled)
                {
                    BuffWindow.Show();
                }
                AddDispatcher(Thread.CurrentThread.ManagedThreadId, Dispatcher.CurrentDispatcher);
                Dispatcher.Run();
                RemoveDispatcher(Thread.CurrentThread.ManagedThreadId);
            })
            {
                Name = "Buff"
            };

            buffBarThread.SetApartmentState(ApartmentState.STA);
            buffBarThread.Start();
        }