public static async Task <bool> Combat() { if (BotManager.Current.IsAutonomous) { if (Core.Me.HasTarget) { Movement.NavigateToUnitLos(Core.Me.CurrentTarget, 20 + Core.Me.CurrentTarget.CombatReach); } } if (!Core.Me.HasTarget || !Core.Me.CurrentTarget.ThoroughCanAttack()) { return(false); } if (await CustomOpenerLogic.Opener()) { return(true); } if (Core.Me.CurrentTarget.HasAura(Auras.MagicResistance)) { return(false); } if (Core.Me.CurrentTarget.HasAnyAura(Auras.Invincibility)) { return(false); } if (await Buff.LucidDreaming()) { return(true); } if (await Pets.SummonCarbuncleOrEgi()) { return(true); } if (await Aoe.EnergySiphon()) { return(true); } if (await SingleTarget.EnergyDrain()) { return(true); } if (await SingleTarget.Enkindle()) { return(true); } if (await Aoe.AstralFlow()) { return(true); } if (await Aoe.CrimsonStrike()) { return(true); } if (await Aoe.Painflare()) { return(true); } if (await SingleTarget.Fester()) { return(true); } if (await Buff.Aethercharge()) { return(true); } if (await Aoe.Ruin4()) { return(true); } if (await Aoe.Outburst()) { return(true); } return(await SingleTarget.Ruin()); }