Beispiel #1
0
        private string makeBody(bool is_arena, long btlid, int time, BtlResultTypes result, int[] beats, int[] itemSteals, int[] goldSteals, int[] missions, string[] fuid, Dictionary <OString, OInt> usedItems, Network.ResponseCallback response, BtlEndTypes apiType, string trophyprog, string bingoprog, int elem = 0, string rankingQuestEndParam = null)
        {
            StringBuilder stringBuilder = WebAPI.GetStringBuilder();

            stringBuilder.Length = 0;
            if (!is_arena)
            {
                stringBuilder.Append("\"btlid\":");
                stringBuilder.Append(btlid);
                stringBuilder.Append(',');
            }
            stringBuilder.Append("\"btlendparam\":{");
            stringBuilder.Append("\"time\":");
            stringBuilder.Append(time);
            stringBuilder.Append(',');
            stringBuilder.Append("\"result\":\"");
            switch (result)
            {
            case BtlResultTypes.Win:
                stringBuilder.Append("win");
                break;

            case BtlResultTypes.Lose:
                stringBuilder.Append("lose");
                break;

            case BtlResultTypes.Retire:
                stringBuilder.Append("retire");
                break;

            case BtlResultTypes.Cancel:
                stringBuilder.Append("cancel");
                break;
            }
            if (result == BtlResultTypes.Win)
            {
                if (beats == null)
                {
                    beats = new int[0];
                }
                if (itemSteals == null)
                {
                    itemSteals = new int[0];
                }
                if (goldSteals == null)
                {
                    goldSteals = new int[0];
                }
                if (missions == null)
                {
                    missions = new int[3];
                }
            }
            if (result != BtlResultTypes.Cancel && usedItems == null)
            {
                usedItems = new Dictionary <OString, OInt>();
            }
            stringBuilder.Append("\",");
            if (beats != null)
            {
                stringBuilder.Append("\"beats\":[");
                for (int index = 0; index < beats.Length; ++index)
                {
                    if (index > 0)
                    {
                        stringBuilder.Append(',');
                    }
                    stringBuilder.Append(beats[index].ToString());
                }
                stringBuilder.Append("],");
            }
            if (itemSteals != null || goldSteals != null)
            {
                stringBuilder.Append("\"steals\":{");
                if (itemSteals != null)
                {
                    stringBuilder.Append("\"items\":[");
                    for (int index = 0; index < itemSteals.Length; ++index)
                    {
                        stringBuilder.Append(itemSteals[index].ToString());
                        if (index != beats.Length - 1)
                        {
                            stringBuilder.Append(',');
                        }
                    }
                    stringBuilder.Append("]");
                }
                if (goldSteals != null)
                {
                    if (itemSteals != null)
                    {
                        stringBuilder.Append(',');
                    }
                    stringBuilder.Append("\"golds\":[");
                    for (int index = 0; index < goldSteals.Length; ++index)
                    {
                        stringBuilder.Append(goldSteals[index].ToString());
                        if (index != beats.Length - 1)
                        {
                            stringBuilder.Append(",");
                        }
                    }
                    stringBuilder.Append("]");
                }
                stringBuilder.Append("},");
            }
            if (missions != null)
            {
                stringBuilder.Append("\"missions\":[");
                for (int index = 0; index < missions.Length; ++index)
                {
                    if (index > 0)
                    {
                        stringBuilder.Append(',');
                    }
                    stringBuilder.Append(missions[index].ToString());
                }
                stringBuilder.Append("],");
            }
            if (usedItems != null)
            {
                stringBuilder.Append("\"inputs\":[");
                int num = 0;
                using (Dictionary <OString, OInt> .Enumerator enumerator = usedItems.GetEnumerator())
                {
                    while (enumerator.MoveNext())
                    {
                        KeyValuePair <OString, OInt> current = enumerator.Current;
                        if (num > 0)
                        {
                            stringBuilder.Append(',');
                        }
                        stringBuilder.Append("{");
                        stringBuilder.Append("\"use\":\"");
                        stringBuilder.Append((string)current.Key);
                        stringBuilder.Append("\",");
                        stringBuilder.Append("\"n\":");
                        stringBuilder.Append((int)current.Value);
                        stringBuilder.Append("}");
                        ++num;
                    }
                }
                stringBuilder.Append("],");
            }
            if (apiType == BtlEndTypes.multi)
            {
                stringBuilder.Append("\"token\":\"");
                stringBuilder.Append(JsonEscape.Escape(GlobalVars.SelectedMultiPlayRoomName));
                stringBuilder.Append("\",");
            }
            if (!string.IsNullOrEmpty(rankingQuestEndParam))
            {
                stringBuilder.Append(rankingQuestEndParam);
                stringBuilder.Append(",");
            }
            if ((int)stringBuilder[stringBuilder.Length - 1] == 44)
            {
                --stringBuilder.Length;
            }
            stringBuilder.Append('}');
            if (apiType == BtlEndTypes.multi && fuid != null)
            {
                stringBuilder.Append(",\"fuids\":[");
                for (int index = 0; index < fuid.Length; ++index)
                {
                    if (fuid[index] != null)
                    {
                        if (index != 0)
                        {
                            stringBuilder.Append(", ");
                        }
                        stringBuilder.Append("\"");
                        stringBuilder.Append(fuid[index]);
                        stringBuilder.Append("\"");
                    }
                }
                stringBuilder.Append("]");
            }
            if (!string.IsNullOrEmpty(trophyprog))
            {
                stringBuilder.Append(",");
                stringBuilder.Append(trophyprog);
            }
            if (!string.IsNullOrEmpty(bingoprog))
            {
                stringBuilder.Append(",");
                stringBuilder.Append(bingoprog);
            }
            if (elem != 0)
            {
                stringBuilder.Append(",");
                stringBuilder.Append("\"support_elem\":\"");
                stringBuilder.Append(elem);
                stringBuilder.Append("\"");
            }
            return(stringBuilder.ToString());
        }
Beispiel #2
0
        public ReqBtlComEnd(string req_fuid, int opp_rank, int my_rank, BtlResultTypes result, int[] beats, int[] itemSteals, int[] goldSteals, int[] missions, string[] fuid, Dictionary <OString, OInt> usedItems, Network.ResponseCallback response, BtlEndTypes apiType, string trophyprog = null, string bingoprog = null)
        {
            this.name = "btl/colo/exec";
            StringBuilder stringBuilder = WebAPI.GetStringBuilder();

            stringBuilder.Append("\"fuid\":\"");
            stringBuilder.Append(req_fuid);
            stringBuilder.Append("\"");
            stringBuilder.Append(",\"opp_rank\":");
            stringBuilder.Append(opp_rank);
            stringBuilder.Append(",\"my_rank\":");
            stringBuilder.Append(my_rank);
            this.body     = WebAPI.GetRequestString(stringBuilder.ToString() + "," + this.makeBody(true, 0L, 0, result, beats, itemSteals, goldSteals, missions, fuid, usedItems, response, apiType, trophyprog, bingoprog, 0, (string)null));
            this.callback = response;
        }
Beispiel #3
0
        public ReqBtlComEnd(long btlid, int time, BtlResultTypes result, int[] beats, int[] itemSteals, int[] goldSteals, int[] missions, string[] fuid, Dictionary <OString, OInt> usedItems, Network.ResponseCallback response, BtlEndTypes apiType, string trophyprog = null, string bingoprog = null, int elem = 0, string rankingQuestEndParam = null)
        {
            StringBuilder stringBuilder = WebAPI.GetStringBuilder();

            stringBuilder.Append("btl/");
            stringBuilder.Append(apiType.ToString());
            stringBuilder.Append("/end");
            this.name     = stringBuilder.ToString();
            this.body     = WebAPI.GetRequestString(this.makeBody(false, btlid, time, result, beats, itemSteals, goldSteals, missions, fuid, usedItems, response, apiType, trophyprog, bingoprog, elem, rankingQuestEndParam));
            this.callback = response;
        }
        public ReqBtlComEnd(long btlid, int time, BtlResultTypes result, int[] beats, int[] itemSteals, int[] goldSteals, int[] missions, string[] fuid, Dictionary <OString, OInt> usedItems, BtlEndTypes apiType, string trophyprog = null, string bingoprog = null, string maxdata = null)
        {
            StringBuilder stringBuilder = WebAPI.GetStringBuilder();

            stringBuilder.Append("btl/");
            stringBuilder.Append(apiType.ToString());
            stringBuilder.Append("/end");
            this.name            = stringBuilder.ToString();
            stringBuilder.Length = 0;
            stringBuilder.Append("\"btlid\":");
            stringBuilder.Append(btlid);
            stringBuilder.Append(',');
            stringBuilder.Append("\"btlendparam\":{");
            stringBuilder.Append("\"time\":");
            stringBuilder.Append(time);
            stringBuilder.Append(',');
            stringBuilder.Append("\"result\":\"");
            switch (result)
            {
            case BtlResultTypes.Win:
                stringBuilder.Append("win");
                break;

            case BtlResultTypes.Lose:
                stringBuilder.Append("lose");
                break;

            case BtlResultTypes.Retire:
                stringBuilder.Append("retire");
                break;

            case BtlResultTypes.Cancel:
                stringBuilder.Append("cancel");
                break;
            }
            if (result == BtlResultTypes.Win)
            {
                if (beats == null)
                {
                    beats = new int[0];
                }
                if (itemSteals == null)
                {
                    itemSteals = new int[0];
                }
                if (goldSteals == null)
                {
                    goldSteals = new int[0];
                }
                if (missions == null)
                {
                    missions = new int[3];
                }
            }
            if (result != BtlResultTypes.Cancel && usedItems == null)
            {
                usedItems = new Dictionary <OString, OInt>();
            }
            stringBuilder.Append("\",");
            if (beats != null)
            {
                stringBuilder.Append("\"beats\":[");
                for (int i = 0; i < beats.Length; i++)
                {
                    if (i > 0)
                    {
                        stringBuilder.Append(',');
                    }
                    stringBuilder.Append(beats[i].ToString());
                }
                stringBuilder.Append("],");
            }
            if (itemSteals != null || goldSteals != null)
            {
                stringBuilder.Append("\"steals\":{");
                if (itemSteals != null)
                {
                    stringBuilder.Append("\"items\":[");
                    for (int j = 0; j < itemSteals.Length; j++)
                    {
                        stringBuilder.Append(itemSteals[j].ToString());
                        if (j != beats.Length - 1)
                        {
                            stringBuilder.Append(',');
                        }
                    }
                    stringBuilder.Append("]");
                }
                if (goldSteals != null)
                {
                    if (itemSteals != null)
                    {
                        stringBuilder.Append(',');
                    }
                    stringBuilder.Append("\"golds\":[");
                    for (int k = 0; k < goldSteals.Length; k++)
                    {
                        stringBuilder.Append(goldSteals[k].ToString());
                        if (k != beats.Length - 1)
                        {
                            stringBuilder.Append(",");
                        }
                    }
                    stringBuilder.Append("]");
                }
                stringBuilder.Append("},");
            }
            if (missions != null)
            {
                stringBuilder.Append("\"missions\":[");
                for (int l = 0; l < missions.Length; l++)
                {
                    if (l > 0)
                    {
                        stringBuilder.Append(',');
                    }
                    stringBuilder.Append(missions[l].ToString());
                }
                stringBuilder.Append("],");
            }
            if (usedItems != null)
            {
                stringBuilder.Append("\"inputs\":[");
                int num = 0;
                foreach (KeyValuePair <OString, OInt> current in usedItems)
                {
                    if (num > 0)
                    {
                        stringBuilder.Append(',');
                    }
                    stringBuilder.Append("{");
                    stringBuilder.Append("\"use\":\"");
                    stringBuilder.Append(current.Key);
                    stringBuilder.Append("\",");
                    stringBuilder.Append("\"n\":");
                    stringBuilder.Append(current.Value);
                    stringBuilder.Append("}");
                    num++;
                }
                stringBuilder.Append("],");
            }
            if (apiType == BtlEndTypes.multi)
            {
                stringBuilder.Append("\"token\":\"");
                stringBuilder.Append(JsonEscape.Escape(GlobalVars.SelectedMultiPlayRoomName));
                stringBuilder.Append("\",");
            }
            if (stringBuilder[stringBuilder.Length - 1] == ',')
            {
                stringBuilder.Length--;
            }
            stringBuilder.Append('}');
            if (apiType == BtlEndTypes.multi && fuid != null)
            {
                stringBuilder.Append(",\"fuids\":[");
                for (int m = 0; m < fuid.Length; m++)
                {
                    if (fuid[m] != null)
                    {
                        if (m != 0)
                        {
                            stringBuilder.Append(", ");
                        }
                        stringBuilder.Append("\"");
                        stringBuilder.Append(fuid[m]);
                        stringBuilder.Append("\"");
                    }
                }
                stringBuilder.Append("]");
            }
            if (!string.IsNullOrEmpty(trophyprog))
            {
                stringBuilder.Append(",");
                stringBuilder.Append(trophyprog);
            }
            if (!string.IsNullOrEmpty(bingoprog))
            {
                stringBuilder.Append(",");
                stringBuilder.Append(bingoprog);
            }
            if (!string.IsNullOrEmpty(maxdata))
            {
                stringBuilder.Append(",");
                stringBuilder.Append(maxdata);
            }
            this.body = WebAPI.GetRequestString(stringBuilder.ToString());
        }