Beispiel #1
0
 /// <summary>
 /// Paramaterized Constructor
 /// </summary>
 /// <param name="containerAlias">alias of the container</param>
 /// <param name="currentPartitionKey">currentPartitionKey used
 /// for paging</param>
 /// <param name="currentRowKey">currentRowKey  used for
 /// paging</param>
 /// <param name="entitySetName">name of the
 /// entitySet</param>
 /// <param name="filter">filter expression</param>
 /// <param name="languagePath">language path</param>
 /// <param name="latitude">latitude of the center of
 /// the map</param>
 /// <param name="longitude">longitude of the center
 /// of the map</param>
 /// <param name="mapMode">mode of the map</param>
 /// <param name="nextPartitionKey">nextPartitionKey
 /// used for paging</param>
 /// <param name="nextRowKey">nextRowKey used for
 /// paging</param>
 /// <param name="style">style of the map</param>
 /// <param name="tagType">type of the tag</param>
 /// <param name="viewType">type of the view</param>
 /// <param name="zoomLevel">zoom level of the
 /// map</param>
 /// <param name="sceneId">SceneId of the Bird's
 /// Eye View</param>
 /// <param name="birdseyeSceneOrientation">
 /// BirdseyeSceneOrientation of the Bird's Eye
 /// View</param>
 public QueryString(string containerAlias,
                    string entitySetName, string filter,
                    string languagePath, double latitude, double longitude,
                    int mapMode,
                    string style, BrowserTagType tagType, BrowserViewType viewType,
                    int zoomLevel, long sceneId, string birdseyeSceneOrientation)
 {
     this.ContainerAlias           = containerAlias;
     this.EntitySetName            = entitySetName;
     this.Filter                   = filter;
     this.LanguagePath             = languagePath;
     this.Latitude                 = latitude;
     this.Longitude                = longitude;
     this.MapMode                  = mapMode;
     this.Style                    = style;
     this.TagType                  = tagType;
     this.ViewType                 = viewType;
     this.ZoomLevel                = zoomLevel;
     this.SceneId                  = sceneId;
     this.BirdseyeSceneOrientation = birdseyeSceneOrientation;
 }
 /// <summary>
 /// Paramaterized Constructor
 /// </summary>        
 /// <param name="containerAlias">alias of the container</param>
 /// <param name="currentPartitionKey">currentPartitionKey used
 /// for paging</param>
 /// <param name="currentRowKey">currentRowKey  used for
 /// paging</param>
 /// <param name="entitySetName">name of the 
 /// entitySet</param>
 /// <param name="filter">filter expression</param>        
 /// <param name="languagePath">language path</param>
 /// <param name="latitude">latitude of the center of 
 /// the map</param>
 /// <param name="longitude">longitude of the center 
 /// of the map</param>
 /// <param name="mapMode">mode of the map</param>
 /// <param name="nextPartitionKey">nextPartitionKey 
 /// used for paging</param>
 /// <param name="nextRowKey">nextRowKey used for
 /// paging</param>        
 /// <param name="style">style of the map</param>
 /// <param name="tagType">type of the tag</param>
 /// <param name="viewType">type of the view</param>
 /// <param name="zoomLevel">zoom level of the
 /// map</param>
 /// <param name="sceneId">SceneId of the Bird's 
 /// Eye View</param>
 /// <param name="birdseyeSceneOrientation">
 /// BirdseyeSceneOrientation of the Bird's Eye
 /// View</param>
 public QueryString(string containerAlias, 
     string entitySetName, string filter,
     string languagePath, double latitude, double longitude,
     int mapMode, 
     string style, BrowserTagType tagType, BrowserViewType viewType,
     int zoomLevel, long sceneId, string birdseyeSceneOrientation)
 {
     this.ContainerAlias = containerAlias;
     this.EntitySetName = entitySetName;
     this.Filter = filter;
     this.LanguagePath = languagePath;
     this.Latitude = latitude;
     this.Longitude = longitude;
     this.MapMode = mapMode;
     this.Style = style;
     this.TagType = tagType;
     this.ViewType = viewType;
     this.ZoomLevel = zoomLevel;
     this.SceneId = sceneId;
     this.BirdseyeSceneOrientation = birdseyeSceneOrientation;
 }