Beispiel #1
0
    private static string UID  = "XYZ";    // Change to your UID

    // Use velocity reached callback to swing back and forth between
    // full speed forward and full speed backward
    static void ReachedCB(BrickDC sender, short velocity)
    {
        if (velocity == 32767)
        {
            System.Console.WriteLine("Velocity: Full Speed forward, turning backward");
            sender.SetVelocity(-32767);
        }
        else if (velocity == -32767)
        {
            System.Console.WriteLine("Velocity: Full Speed backward, turning forward");
            sender.SetVelocity(32767);
        }
        else
        {
            // Can only happen if another program sets velocity
            System.Console.WriteLine("Error");
        }
    }
Beispiel #2
0
 // Use velocity reached callback to swing back and forth between
 // full speed forward and full speed backward
 static void ReachedCB(BrickDC sender, short velocity)
 {
     if(velocity == 32767)
     {
         System.Console.WriteLine("Velocity: Full Speed forward, turning backward");
         sender.SetVelocity(-32767);
     }
     else if(velocity == -32767)
     {
         System.Console.WriteLine("Velocity: Full Speed backward, turning forward");
         sender.SetVelocity(32767);
     }
     else
     {
         // Can only happen if another program sets velocity
         System.Console.WriteLine("Error");
     }
 }
    private static string UID = "XXYYZZ"; // Change XXYYZZ to the UID of your DC Brick

    #endregion Fields

    #region Methods

    static void Main()
    {
        IPConnection ipcon = new IPConnection(); // Create IP connection
        BrickDC dc = new BrickDC(UID, ipcon); // Create device object

        ipcon.Connect(HOST, PORT); // Connect to brickd
        // Don't use device before ipcon is connected

        dc.SetDriveMode(BrickDC.DRIVE_MODE_DRIVE_COAST);
        dc.SetPWMFrequency(10000); // Use PWM frequency of 10kHz
        dc.SetAcceleration(5000); // Slow acceleration
        dc.SetVelocity(32767); // Full speed forward
        dc.Enable(); // Enable motor power

        Console.WriteLine("Press enter to exit");
        Console.ReadLine();
        dc.Disable(); // Disable motor power
        ipcon.Disconnect();
    }
Beispiel #4
0
    private static string UID  = "XYZ";    // Change to your UID

    static void Main()
    {
        IPConnection ipcon = new IPConnection();      // Create IP connection
        BrickDC      dc    = new BrickDC(UID, ipcon); // Create device object

        ipcon.Connect(HOST, PORT);                    // Connect to brickd
        // Don't use device before ipcon is connected

        dc.SetPWMFrequency(10000);  // Use PWM frequency of 10kHz
        dc.SetDriveMode(1);         // Use 1 = Drive/Coast instead of 0 = Drive/Brake

        dc.Enable();
        dc.SetAcceleration(5000);      // Slow acceleration
        dc.SetVelocity(32767);         // Full speed forward

        System.Console.WriteLine("Press enter to exit");
        System.Console.ReadLine();
        dc.Disable();
        ipcon.Disconnect();
    }
    private static string UID = "XYZ"; // Change to your UID

    #endregion Fields

    #region Methods

    static void Main()
    {
        IPConnection ipcon = new IPConnection(); // Create IP connection
        BrickDC dc = new BrickDC(UID, ipcon); // Create device object

        ipcon.Connect(HOST, PORT); // Connect to brickd
        // Don't use device before ipcon is connected

        dc.SetPWMFrequency(10000); // Use PWM frequency of 10kHz
        dc.SetDriveMode(1); // Use 1 = Drive/Coast instead of 0 = Drive/Brake

        dc.Enable();
        dc.SetAcceleration(5000); // Slow acceleration
        dc.SetVelocity(32767); // Full speed forward

        System.Console.WriteLine("Press enter to exit");
        System.Console.ReadLine();
        dc.Disable();
        ipcon.Disconnect();
    }
Beispiel #6
0
    static void Main()
    {
        IPConnection ipcon = new IPConnection();      // Create IP connection
        BrickDC      dc    = new BrickDC(UID, ipcon); // Create device object

        ipcon.Connect(HOST, PORT);                    // Connect to brickd
        // Don't use device before ipcon is connected

        // Register "velocity reached callback" to ReachedCB
        // ReachedCB will be called every time a velocity set with
        // SetVelocity is reached
        dc.VelocityReached += ReachedCB;

        dc.Enable();
        // The acceleration has to be smaller or equal to the maximum acceleration
        // of the DC motor, otherwise ReachedCB will be called too early
        dc.SetAcceleration(5000);      // Slow acceleration
        dc.SetVelocity(32767);         // Full speed forward

        System.Console.WriteLine("Press enter to exit");
        System.Console.ReadLine();
        dc.Disable();
        ipcon.Disconnect();
    }
Beispiel #7
0
    private static string UID = "XYZ"; // Change to your UID

    #endregion Fields

    #region Methods

    static void Main()
    {
        IPConnection ipcon = new IPConnection(); // Create IP connection
        BrickDC dc = new BrickDC(UID, ipcon); // Create device object

        ipcon.Connect(HOST, PORT); // Connect to brickd
        // Don't use device before ipcon is connected

        // Register "velocity reached callback" to ReachedCB
        // ReachedCB will be called every time a velocity set with
        // SetVelocity is reached
        dc.VelocityReached += ReachedCB;

        dc.Enable();
        // The acceleration has to be smaller or equal to the maximum acceleration
        // of the DC motor, otherwise ReachedCB will be called too early
        dc.SetAcceleration(5000); // Slow acceleration
        dc.SetVelocity(32767); // Full speed forward

        System.Console.WriteLine("Press enter to exit");
        System.Console.ReadLine();
        dc.Disable();
        ipcon.Disconnect();
    }