Beispiel #1
0
 public void Reproduce(Creature other)
 {
     if (Genotype.Compare(other.Genotype) > 1 - MAXGENDIFFREP)
     {
         GameManager.instance.SpawnCreature(BrainMaker.OneSizeBrain(this, this), Genotype);
     }
     else
     {
         Debug.Log("creature too different");
     }
 }
Beispiel #2
0
    public void SpawnCreature(GeneticCode GCode)
    {
        if (creatures.Count < MaxCreature)
        {
            Creature newCreature = Instantiate(toInst);

            newCreature.Init(BrainMaker.OneSizeBrain(newCreature), GCode, new Vector2(0, 0), new Vector2(1, 0));


            creatures.Add(newCreature);
        }
    }