Beispiel #1
0
        public static void PutIntoContainer(Box container, Shape shape)
        {
            string statusMsg;


            if (container.AddAvailable(shape))
            {
                container.emptyVolume -= shape.Volume;
                container.AddShape(shape);

                statusMsg = $"SUCCESSFULLY ADDED: [{shape.Name}] with volume [{shape.Volume}] into the Container.";
            }
            else
            {
                statusMsg = $"NOT ENOUGH SPACE: [{shape.Name}] with volume [{shape.Volume}].";
            }

            string freeContainerSpaceMsg = $"Free Container space: [{container.emptyVolume.ToString()}].";
            string usedContainerSpaceMsg = $"Used Container space: [{(container.Volume - container.emptyVolume).ToString()}]";
            string shapesInsideMsg       = $"Shapes inside: {{{string.Join(',', container.Shapes.Select(s => s.Name).ToList())}}}";

            Console.WriteLine(statusMsg);
            Console.WriteLine(freeContainerSpaceMsg);
            Console.WriteLine(usedContainerSpaceMsg);
            Console.WriteLine(shapesInsideMsg);
        }
Beispiel #2
0
        public void AddAvailable_EmptyVolumeLessThanShapeVolume_returnsFalse()
        {
            Box container = new Box(5);
            Box shape     = new Box(10);

            bool addIsAvailable = container.AddAvailable(shape);

            Assert.False(addIsAvailable);
        }