public void Complete() { bountyState = BountyState.Completed; Y3P1.Player.localPlayer.myInventory.UpdateGold(goldReward); }
public void Reset() { progress = 0; bountyState = BountyState.InActive; }
public void Complete() { bountyState = BountyState.Completed; Y3P1.Player.localPlayer.myInventory.UpdateGold(goldReward); }
public void Reset() { progress = 0; bountyState = BountyState.InActive; }