Beispiel #1
0
        public void Dispose()
        {
            Graphics.Dispose();

            Entities.EntityAdded   -= EntitiesEntityAdded;
            Entities.EntityRemoved -= EntitiesEntityRemoved;
#if DEBUG
            _blockpickedUPEffect.Dispose();
            ChunkBoundingBoxDisplay.Dispose();
#endif
        }
Beispiel #2
0
 public override void BeforeDispose()
 {
     if (_blockpickedUPEffect != null)
     {
         _blockpickedUPEffect.Dispose();
     }
     if (_pickedCube != null)
     {
         _pickedCube.Dispose();
     }
 }