void Start() { bp = GetComponent <BouncePulse>(); rb = GetComponent <Rigidbody2D>(); col = GetComponent <BoxCollider2D>(); tAnim = GetComponent <TruhenAnimator>(); //Points = 0; PointsText.text = "Points: " + Points.ToString(); yPosition = transform.position.y; UsedWords = new List <string>(); }