public static void MassFight() { Bg = new BotvaClass(); try { if (MassFightThread.IsAlive) MassFightThread.Abort(); } catch { } MassFightThread = new Thread(new ThreadStart(BotWorker.FightOnMassFight)); MassFightThread.Start(); }
public static void MassFight() { Bg = new BotvaClass(); try { if (MassFightThread.IsAlive) { MassFightThread.Abort(); } } catch { } MassFightThread = new Thread(new ThreadStart(BotWorker.FightOnMassFight)); MassFightThread.Start(); }
public static void WorkThreadFunction() { try { if (Bot == null) Bot = new BotvaClass(); } catch { } try { try { Bot.EnvironmentSetUp(); } catch { } while (true) { try { if (Timer_Bg.CompareTo(DateTime.Now) < 0) if (Bot.IsNecessaryMineIsOpened()) { Timer_Bg = ToDateTime("00:35:00"); MassFight(); } Bot.CollectStones(); Bot.MrIdiot(); Bot.WaitUntilThreadBecomeAvailable(); Bot.AlertFight(); Bot.WaitUntilThreadBecomeAvailable(); Bot.LitleGuru(); Bot.WaitUntilThreadBecomeAvailable(); Bot.BigGuru(); Bot.WaitUntilThreadBecomeAvailable(); Bot.PotionBoil(); Bot.WaitUntilThreadBecomeAvailable(); Bot.TanksMaking(); Bot.WaitUntilThreadBecomeAvailable(); Bot.MineGetCry(); Bot.WaitUntilThreadBecomeAvailable(); Bot.GoToOldoMsters(); Bot.WaitUntilThreadBecomeAvailable(); Bot.StatsUp(); Bot.WaitUntilThreadBecomeAvailable(); Bot.ArenaFight(); Bot.WaitUntilThreadBecomeAvailable(); Bot.FightImmuns(); Bot.WaitUntilThreadBecomeAvailable(); Bot.Fight(); Bot.WaitUntilThreadBecomeAvailable(); Bot.NegativeEffects(); Bot.WaitUntilThreadBecomeAvailable(); Bot.BigFields(); Bot.WaitUntilThreadBecomeAvailable(); Bot.SmallFields(); Bot.WaitUntilThreadBecomeAvailable(); Bot.GoldDiscard(); Bot.WaitUntilThreadBecomeAvailable(); Bot.UndergroundFast(); Bot.WaitUntilThreadBecomeAvailable(); Bot.Underground(); Bot.WaitUntilThreadBecomeAvailable(); Bot.StatsUp(); Bot.WaitUntilThreadBecomeAvailable(); Bot.GoldDiscard(); Bot.WaitUntilThreadBecomeAvailable(); Bot.MineByInventory(); Bot.WaitUntilThreadBecomeAvailable(); Bot.MineGoWork(); Bot.WaitUntilThreadBecomeAvailable(); Bot.Sawmill(); Bot.WaitUntilThreadBecomeAvailable(); Bot.CrystalDustMaking(); Bot.WaitUntilThreadBecomeAvailable(); Bot.SoapMaking(); Bot.WaitUntilThreadBecomeAvailable(); Bot.Fishing(); Bot.WaitUntilThreadBecomeAvailable(); Bot.Fly(); Bot.WaitUntilThreadBecomeAvailable(); Bot.Healing(); Bot.WaitUntilThreadBecomeAvailable(); Bot.PetHealing(); Bot.WaitUntilThreadBecomeAvailable(); Bot.FarCountrys(); Bot.WaitUntilThreadBecomeAvailable(); Bot.PandaEffects(); Bot.WaitUntilThreadBecomeAvailable(); Bot.OpenNewPand(); Bot.WaitUntilThreadBecomeAvailable(); Bot.SellSoap(); Bot.WaitUntilThreadBecomeAvailable(); Bot.BySlaves(); Bot.WaitUntilThreadBecomeAvailable(); Bot.CryStirring(); Bot.WaitUntilThreadBecomeAvailable(); Bot.MassAbilitys(); Bot.WaitUntilThreadBecomeAvailable(); Bot.CheckForNest(); Bot.WaitUntilThreadBecomeAvailable(); Bot.VillageManager(); Bot.WaitUntilThreadBecomeAvailable(); Bot.DayliGifts(); Bot.WaitUntilThreadBecomeAvailable(); Bot.BuyGifts(); Bot.WaitUntilThreadBecomeAvailable(); Bot.TradeField(); Bot.WaitUntilThreadBecomeAvailable(); Bot.Shop(); Bot.WaitUntilThreadBecomeAvailable(); Bot.CulonsUp(); Bot.WaitUntilThreadBecomeAvailable(); Bot.ChameleonsHeal(); Bot.WaitUntilThreadBecomeAvailable(); Bot.OpenDreamCasket(); Bot.WaitUntilThreadBecomeAvailable(); //Adv //Bot.OpenAdvPage(); } catch { } finally { Bot.ReLogIn(); } } } catch { } }
public static void Rest() { Bot.Rest(); Quit(Bot); Bot = null; }
private static void Quit(BotvaClass botvaObject) { botvaObject.Quit(); }
public static void WorkThreadFunction() { try { if (Bot == null) { Bot = new BotvaClass(); } } catch { } try { try { Bot.EnvironmentSetUp(); } catch { } while (true) { try { if (Timer_Bg.CompareTo(DateTime.Now) < 0) { if (Bot.IsNecessaryMineIsOpened()) { Timer_Bg = ToDateTime("00:35:00"); MassFight(); } } Bot.CollectStones(); Bot.MrIdiot(); Bot.WaitUntilThreadBecomeAvailable(); Bot.AlertFight(); Bot.WaitUntilThreadBecomeAvailable(); Bot.LitleGuru(); Bot.WaitUntilThreadBecomeAvailable(); Bot.BigGuru(); Bot.WaitUntilThreadBecomeAvailable(); Bot.PotionBoil(); Bot.WaitUntilThreadBecomeAvailable(); Bot.TanksMaking(); Bot.WaitUntilThreadBecomeAvailable(); Bot.MineGetCry(); Bot.WaitUntilThreadBecomeAvailable(); Bot.GoToOldoMsters(); Bot.WaitUntilThreadBecomeAvailable(); Bot.StatsUp(); Bot.WaitUntilThreadBecomeAvailable(); Bot.ArenaFight(); Bot.WaitUntilThreadBecomeAvailable(); Bot.FightImmuns(); Bot.WaitUntilThreadBecomeAvailable(); Bot.Fight(); Bot.WaitUntilThreadBecomeAvailable(); Bot.NegativeEffects(); Bot.WaitUntilThreadBecomeAvailable(); Bot.BigFields(); Bot.WaitUntilThreadBecomeAvailable(); Bot.SmallFields(); Bot.WaitUntilThreadBecomeAvailable(); Bot.GoldDiscard(); Bot.WaitUntilThreadBecomeAvailable(); Bot.UndergroundFast(); Bot.WaitUntilThreadBecomeAvailable(); Bot.Underground(); Bot.WaitUntilThreadBecomeAvailable(); Bot.StatsUp(); Bot.WaitUntilThreadBecomeAvailable(); Bot.GoldDiscard(); Bot.WaitUntilThreadBecomeAvailable(); Bot.MineByInventory(); Bot.WaitUntilThreadBecomeAvailable(); Bot.MineGoWork(); Bot.WaitUntilThreadBecomeAvailable(); Bot.Sawmill(); Bot.WaitUntilThreadBecomeAvailable(); Bot.CrystalDustMaking(); Bot.WaitUntilThreadBecomeAvailable(); Bot.SoapMaking(); Bot.WaitUntilThreadBecomeAvailable(); Bot.Fishing(); Bot.WaitUntilThreadBecomeAvailable(); Bot.Fly(); Bot.WaitUntilThreadBecomeAvailable(); Bot.Healing(); Bot.WaitUntilThreadBecomeAvailable(); Bot.PetHealing(); Bot.WaitUntilThreadBecomeAvailable(); Bot.FarCountrys(); Bot.WaitUntilThreadBecomeAvailable(); Bot.PandaEffects(); Bot.WaitUntilThreadBecomeAvailable(); Bot.OpenNewPand(); Bot.WaitUntilThreadBecomeAvailable(); Bot.SellSoap(); Bot.WaitUntilThreadBecomeAvailable(); Bot.BySlaves(); Bot.WaitUntilThreadBecomeAvailable(); Bot.CryStirring(); Bot.WaitUntilThreadBecomeAvailable(); Bot.MassAbilitys(); Bot.WaitUntilThreadBecomeAvailable(); Bot.CheckForNest(); Bot.WaitUntilThreadBecomeAvailable(); Bot.VillageManager(); Bot.WaitUntilThreadBecomeAvailable(); Bot.DayliGifts(); Bot.WaitUntilThreadBecomeAvailable(); Bot.BuyGifts(); Bot.WaitUntilThreadBecomeAvailable(); Bot.TradeField(); Bot.WaitUntilThreadBecomeAvailable(); Bot.Shop(); Bot.WaitUntilThreadBecomeAvailable(); Bot.CulonsUp(); Bot.WaitUntilThreadBecomeAvailable(); Bot.ChameleonsHeal(); Bot.WaitUntilThreadBecomeAvailable(); Bot.OpenDreamCasket(); Bot.WaitUntilThreadBecomeAvailable(); //Adv //Bot.OpenAdvPage(); } catch { } finally { Bot.ReLogIn(); } } } catch { } }