private Boss GetBoss(string target) { Boss boss; ulong id; if (ulong.TryParse(target, out id)) { if (BossList.TryGetValue(id, out boss)) { return(boss); } } var player = Server.GetPlayerByName(target); if (player == null) { return(null); } return(BossList.TryGetValue(player.Id, out boss) ? boss : null); }
private Boss GetBoss(Player target) { Boss boss; return(BossList.TryGetValue(target.Id, out boss) ? boss : null); }