Beispiel #1
0
        public static BorderTileSet BreakableBlock()
        {
            var ts = new BorderTileSet(Textures.RockTiles);

            ts.Set(BorderSide.EmptySpace, 0, 7);
            ts.Set(BorderSide.None, 1, 7);

            return(ts);
        }
Beispiel #2
0
        public static BorderTileSet Ladder()
        {
            var ts = new BorderTileSet(Textures.RockTiles);

            ts.Set(BorderSide.EmptySpace, 0, 7);

            ts.Set(BorderSide.None, 0, 4);
            ts.Set(BorderSide.Bottom, 0, 5);
            ts.Set(BorderSide.Top | BorderSide.Bottom, 0, 5);
            ts.Set(BorderSide.Top, 0, 6);

            return(ts);
        }
Beispiel #3
0
        public static BorderTileSet Water()
        {
            var ts = new BorderTileSet(Textures.RockTiles);

            ts.Set(BorderSide.EmptySpace, 0, 7);

            ts.Set(BorderSide.None, 1, 6);
            ts.Set(BorderSide.Bottom | BorderSide.Left | BorderSide.Right, 1, 5);
            ts.Set(BorderSide.Bottom | BorderSide.Left, 1, 5);
            ts.Set(BorderSide.Bottom | BorderSide.Right, 1, 5);

            return(ts);
        }
Beispiel #4
0
        public static BorderTileSet BlueRock()
        {
            var ts = new BorderTileSet(Textures.RockTiles);

            ts.Set(BorderSide.EmptySpace, 0, 7);
            ts.Set(BorderSide.None, 0, 1);

            ts.Set(BorderSide.Right | BorderSide.Bottom, 3, 2);
            ts.Set(BorderSide.Left | BorderSide.Right | BorderSide.Bottom, 4, 2);
            ts.Set(BorderSide.Left | BorderSide.Bottom, 5, 2);
            ts.Set(BorderSide.Bottom, 6, 2);

            ts.Set(BorderSide.Top | BorderSide.Bottom | BorderSide.Right, 3, 3);

            ts.Set(BorderSide.AllSides, 4, 1);

            ts.Set(BorderSide.Top | BorderSide.Bottom | BorderSide.Left, 5, 3);
            ts.Set(BorderSide.Top | BorderSide.Bottom, 6, 3);


            return(ts);
        }
Beispiel #5
0
        public static BorderTileSet BrownRock()
        {
            var ts = new BorderTileSet(Textures.RockTiles);

            ts.Set(BorderSide.EmptySpace, 0, 7);

            ts.Set(BorderSide.None, 0, 1);

            ts.Set(BorderSide.Right | BorderSide.Bottom, 3, 0);
            ts.Set(BorderSide.Left | BorderSide.Right | BorderSide.Bottom, 4, 0);
            ts.Set(BorderSide.Left | BorderSide.Bottom, 5, 0);
            ts.Set(BorderSide.Bottom, 6, 0);

            ts.Set(BorderSide.Top | BorderSide.Bottom | BorderSide.Right, 3, 1);

            ts.Set(BorderSide.Left | BorderSide.Top, 8, 7);
            ts.Set(BorderSide.Left | BorderSide.Right | BorderSide.Top, 7, 7);
            ts.Set(BorderSide.Right | BorderSide.Top, 6, 7);


            ts.Set(BorderSide.AllSides, 4, 1);

            ts.Set(BorderSide.Top | BorderSide.Bottom | BorderSide.Left, 5, 1);
            ts.Set(BorderSide.Top | BorderSide.Bottom, 6, 1);

            ts.Set(BorderSide.AllSides | BorderSide.NotTopLeftCorner, 4, 7);
            ts.Set(BorderSide.AllSides | BorderSide.NotTopRightCorner, 5, 7);


            return(ts);
        }
Beispiel #6
0
        public static BorderTileSet Grass()
        {
            var ts = new BorderTileSet(Textures.GrassTiles);

            ts.Set(BorderSide.EmptySpace, 0, 3);

            ts.Set(BorderSide.None, 3, 1);

            ts.Set(BorderSide.Right | BorderSide.Bottom, 2, 0);
            ts.Set(BorderSide.Left | BorderSide.Right | BorderSide.Bottom, 3, 0);
            ts.Set(BorderSide.Left | BorderSide.Bottom, 4, 0);

            ts.Set(BorderSide.Right | BorderSide.Top | BorderSide.Bottom, 2, 1);
            ts.Set(BorderSide.AllSides, 3, 1);

            ts.Set(BorderSide.Left | BorderSide.Top | BorderSide.Bottom, 4, 1);

            ts.Set(BorderSide.Top | BorderSide.Right, 2, 2);
            ts.Set(BorderSide.Left | BorderSide.Top | BorderSide.Right, 3, 2);
            ts.Set(BorderSide.Left | BorderSide.Top, 4, 2);

            ts.Set(BorderSide.AllSides | BorderSide.NotTopLeftCorner, 1, 1);
            ts.Set(BorderSide.AllSides | BorderSide.NotTopRightCorner, 0, 1);
            ts.Set(BorderSide.AllSides | BorderSide.NotBottomLeftCorner, 1, 0);
            ts.Set(BorderSide.AllSides | BorderSide.NotBottomRightCorner, 0, 0);

            return(ts);
        }